Updates on this game have been great man and im curious when the next one is coming hopefully soon and if you have anything planned for the one year anniversary of it.
I'm making great progress on the 'Jobs & Home' update, but still have a fair amount left to do, so no ETA yet. Celebrating the first anniversary is an interesting idea. I may do something for it!
Someone had brought it up about a possibility of adding an option for I think no stretch marks and/or cellulite. I may be minority here, but maybe an option too for neck fat/double chins? Like an option that doesn't get rid of it, but delays it to far more extreme weights. Like maybe for the apple/overall shape it can kick in more towards "severely fat" and beyond? Don't worry about it if it's too much effort!
Extra: Idk if it'd be possible, but maybe one or two additional belly shapes other than smooth or rolls? And maybe a way to allow the player to have the option too?
That's doable, I'll include config options for face fat/double chins, as well as stretch marks & cellulite in the next major update.
I'll also include the option for players to pick their belly type. I'm happy to add some more shapes too! Perhaps apron (which would hang more than smooth) and B-belly (which would be between the smooth & rolls shapes).
An ask in the opposite direction, togglable option that brings up/mentions jowly cheeks and getting increasingly jowlier as the player/partner fattens up more and more
I like this game, the only thing I would really like to add is that there could be a guy. Not a player, but as an NPC. If there's a way, I apologize, but I couldn't find it.
That's right, it fixes two reported bugs that could cause the game to crash (handling undefined appetites and patching care assistants at Gentle Meadows for all towns in older saves, rather than just the current town).
I played this for like 2-3 hours without realizing it, I somehow have 3 girlfriends and a fiancee while going back and forth between mobility and immobility. 10/10 would fatten up again.
1. Gifting clothes - Although the High Street shops has a store for players' garments, they don't have a role if the player disables weight gain.
2. More variants in shopping - The adding of gifts was a good choice. Yet, I do think having more choices in choosing gifts will be needed.
I'm not saying we need more shops, what I mean is that more expensive or cheaper variants should exist.
Just to make an example, let's take the 'Sporty' type of girl. I our current situation, the only option available (to make most efficiency) would be the Sports Drink. But I suggest more choices. Wristbands for weight lifting, Running shoes, A swimsuit for swimming, etc.
Variants for easier weight gaining could also be an example. Besides the chocolate and cupcake, gifts only tend to effect affection levels. So I suggest more fattening gifts. Easy Bulking powders for Sporty girls, Cookbooks (?) for bookish girls, some 'Body Positive' books could also be helpful.
3. Feeder Feasts in day trip locations - day trips are great in gaining affection with girls, but isn't 'that' effective in fattening them. So having Feeder Feasts in day trip locations could be a solution for players like me who only tend to use day trips for engagement because of it's inefficiency.
4. More hose feeding variants - hose feeding only has two options ; going simple, going crazy. As for me, the term between the two stages felt a bit long, since reaching level 15 isn't that challenging when you're dating like, 7~8 girls at once. In situations like me, players have to go through plain old hose feeding until a girl goes over Hyper. So I think the player should have atleast one, (maybe two?), 'mid' level gainer.
From this part on, it's just about my personal tastes, so completely ignoring it wouldn't be a problem.
5. Lactation - some feederism games (ex : fattening career, happy heifer café, big aspirations) have 'Lactation' related elements, serving as somewhat important parts of the game. I won't argue this be one of the key factors of the game, but lactation events for Macro girls in their few final stages would be my personal cherry on the cake.
6. More 'type' related events - Bratty girls may cuss the player randomly if the player chooses to 'take a look' at the girl. Sporty girls could suggest dates for working out (only allowing locations related to working out - Yet allowing the player into luring the girls to eat), Bookish girls suggest dates for libraries, cafés.
7. Pre-date conversations / choices - before the date begins, players could only ; stand her up, look at her, or go right into the date. Dates don't work like that. Complimenting her clothes, noticing a change in her style (careful insight could effect this), handing a posy of roses, etc
Welp those were my rough suggestions. It be grateful only if you read it till the end. Once again, really enjoyed the game, loved it.
Great suggestions, thank you for taking the time to post them!
Given that I've created a player inventory & gifting system, it definitely makes sense to expand on this and add more options. Especially when it comes to clothes, so you can dress up both your character and the girls.
Feeder Feasts for the day trip locations make perfect sense. I'll add those in the next update.
I might allow the player to create new hose feeding variants via the cooking system I want to add, to bridge the gap.
I'd love to make the dates more varied and complex, so your ideas for 6 & 7 could help with this. Lactation isn't really my thing, but I may add it as an optional feature in a later update. :)
I really enjoyed playing this and was pleasantly surprised by how big you can make someone due to the itch page only saying its up to immobile. I really enjoyed the blob stage descriptions and also the different events however i think the game suffers from a lake of variety with the dialogue as only after doing things 2-3 times you've seen all the dialogue for a character, that and the fact that the only thing that changers per personality is the 1-2 lines of dialogue which makes doing events more of a chore then anything.
I would recommend for the next update to focus on new dialogue then weight gain as much as i would like to see it go even further, more dialogue mixed with a revamp of some of the mini game to add a little bit more then just, click to eat would be great.
I'm excited to see what else is added to the game in the future and will be waiting patiently for the next update so take your time with it.
Also just curious but are you planning on adding larger sizes for is the current max going to be it.
It's true that the dialogue can get repetitive & I made this tricky for myself by including so many personalities in the game! This is something that will continue to improve as I release more updates though. I also plan to make the dates more interesting by adding difficulty options & events.
I don't have any immediate plans for larger sizes, but I'm certainly open to it if there's demand.
I can't say I'm not one for larger sizes, but somehow what is in the game right now feels pretty final, I think it would be tricky to add more cause in the end, they can't really speak and barely think anything else apart from eating and how hungry they feel. What else could be done by that point? Maybe once you reach 99 national rate you can simply get girls outside the facility to bigger sizes than down in the chambers. But the interactions would feel a little... void of their reaction.
Again, I'd love for them to get bigger, but the execution would need to keep it in line with the game, it's a dating sim after all, and if the girl can't even react to their own mind/body changing or react to you, I think it would be too far from the initial concept. So if there ever are bigger stages from the blob, they should add a way for them to at the very least interact with the player :D. (Please do someday, one of my wives weighs 15 tons already lol.)
You're right, I did design the blob system to be the final weight stage. The endless blob milestones were my attempt at adding limitless weight stages for those who wanted it to keep going.
But, if there's demand, I could always change how it works! Perhaps I could add new options/weight stages that become available if you advance within Dizzy's.
If anything, I think the one update where it makes the most sense more than anything would be London and Dizzy's, since their biggest goal is making girls larger and larger. After all, I think while exploring the facility you can encounter a "hangar-like" chamber, with a woman (probably larger than the ones the player feeds.) is getting tube fed a shiny formula. Maybe that could be the natural evolution of the Blob stages.
If they aren't supposed to be the same in size and proportions as our own girls that is.
Love it! It's one of the best feedism games here! Been playing almost nonstop since I discovered it! Keep up the great work and really look forward to what you produce in the future🎉
Idk if I've missed it or what but I have lipedema body type enabled but I'm not noticing any appearance details that stand out. What should I be looking for? Is it like the Macromastia where it says in the descritpion?
Hey, this is a pretty neat little time waster you got here! Love the variety in personalities a player could run into while playing. Well.. I say "playing," but there really isn't much in the way of 'gameplay,' is there? Dating is really one dimensional and how your relationship develops with the various potential NPCs is also rather one note as well, sorry to say. It's no big deal, though! Honestly, if I could really give any true flack to anything, it'd be how non-descriptive and unvaried the feeding and sex scenes are. Those really leave a bit to be desired in my opinion, especially so with how many variations exist for possible character personalities. Still a decent scaffolding for something pretty cool you've got here, though! Again, the system you've in place for characters is really fun! Although, and do pardon me if I'm getting to sound a bit whiney, but for as cool as your character system is, I do think it has room to be pushed even further still. Such as having options for characters of more genders to pop-up! Y'know, get some more flavors in there for the queers in the audience like myself. Male, non-binary, trans-women and trans-men, the works! All of which with their own sets of descriptors for potential body types, genitalia, body and facial hair or the lack thereof, so on so forth. Not just, but going back to the idea of having more variety in sex scenes, you could have additional descriptors depending on the player's preference in sex (which would of course be an option) and their character's genitalia as well as the NPC's own genitalia and personality, paving the way for different sex scenes for either the player giving a dicking to a fellow dick haver or being on the receiving end of said dicking! Again, for the dick lovers like myself, y'know? And of course with the potential for characters with penises to pop up, you'd also have sex scenes tailored for player characters with vaginas, too! Oh, but on that note, options for player characters of all kinds of genders would be wonderful as well, especially so for all the non-gender conforming folk. Options are great after all, and having more of them in your game would make it even better! But, those are just my thoughts. Either way, cool game! Will be looking forward to what you do with it next. :)
You're right, the dating is quite simplistic at the moment & I do want to improve it. I'll be adding new difficulty options and events for the dates, which should help with this.
You may have seen via the poll I ran that future updates will add trans & non-binary options (for both players and NPCs), plus a greatly expanded and more varied sex system! I hope it'll be to your liking when I finish & release it. :)
I am loving the new update. I am having some suggestions, maybe you'll find them interesting.
- SOUND EFFECTS
Just as the ringtone, it would be fun to have sound effects for digestion, gulping the shakes, burping, the sound of the body expanding while consuming the dizzy's concentrate, panting, munching, eating, groaning and much more. Obviously if this is implemented, it will have to be a selectable option in the settings alongside the ringtone.
- MUTUAL WEIGHT GAIN
When you get to pick a feeder or a feedee at the station, it would be really interesting to implement a mutual weight gain system where both parties gain together. For example, you get to feed a girl, but then the girl demands that you eat as well.
-FEEDING MACHINE
A "portable" feeding machine available for purchase at Dizzy's Underground Facility. You would use this with an eventual larger weight gain shake, dizzy's batter or the delight concentrate. This feature would not only add the portable feeding machine that you could use at your place, but also larger quantities of shakes as well, pretty much a smaller version of what you get in the underground facility.
Also, you could add something in the middle, not as big as dizzy, but not as small as the portable one, available to use on the residents at Gentle Meadows.
-THINGS TO DO UNDERGROUND
Though it might seem impossible, it would be nice to have more things to do and interact with while being a blob.
I am thinking of a game over screen after you reach a certain level, for example a level 10 blob. You would get a game over screen but get the option to continue with the game anyways.
It would be interesting to see how the story would develop if one of your feeders has a change of heart and decides to somehow, I don't know how, to release you.
The same would go for the player with the other girls.
BONUS
While exploring the facility, it would be nice to be able to interact with the guards or with other people in the structure, and have several options.
Depending on your charisma and your choices, you could get a bonus, you could just be told to leave the restricted area or, if you get a negative reply and somehow manage to trespass, get a second game over where you get captured and set up to the feeding rig.
-STRETCH MARKS
Stretch marks aren't a turn on for everyone, so it would be appropriate to have an option in the settings where you get to turn this off.
-MORE DESCRIPTIONS
There is a scenario during intercourse with all types of body but it does get repetitive, because each body type has only one scenario. Adding more scenarios would enhance the experience I believe.
I agree that some additional, optional sound effects would be nice to have. I'll see what I can do!
I plan to add some mutual gainer personalities that'll both want to be fed & want to feed you up at the same time. :)
In the upcoming Dizzy's & London update, I'll be adding lots more to the underground facility. So, some of your ideas for improving this might come to fruition!
I can certainly make stretch marks an optional feature when starting a new game. I'll get that sorted in the next update.
Is it possible for when pregnancy is added for a way for women players to get pregnant or their partner pregnant? I ask because I would rather not play as a man or date a man in the game
Thank you so much for posting the full crash report, that's a massive help! I've just released update 4.35, which should fix this bug.
It's a tricky one with Kindle Unlimited & I completely understand why you wouldn't want my stories connected to your account/appearing in your recommendations, etc! It would probably be a bit of a faff, but it might be possible to create a new Amazon account using a private browsing window and a burner email address. You could then sign up to Kindle Unlimited using a different/virtual credit card.
I would like to be able to buy a furniture for the three main buildings (exercise equipment for the passive fitness gain, autofeeder, and entertainment things like VR dset and game consoles to keep the girls in good mood).
I loved playing the game! but i feel like there should be a way to use "Feeding Tube" consumables into my character instead of relying on a partner to randomly pick one for me..
Last time I played this (about a month ago) I was able to go to the train station and spot specific feedee's or feeder's and talk to those girl's, but for some reason, I'm unable to do that. Was this removed? Do I have to find them via going into town? And if so, where are those girl's typically found?
I feel like later in the game after putting many women into the facility you should get access to cheaper and or unlimited dizzy high calorie mixes or maybe become the CEO or something but it's just a suggestion.
Now that the player is forced to buy new clothes whenever they outgrow their pair, can an option be added to turn that off but restrict where the player can go? I like to imagine once my character gets fat enough that getting through the front door is difficult they give up wearing clothes altogether. It means no going out into public, but at that stage of their weight gain they're not going to be leaving the house much longer anyway.
I was experimenting in a player weight gain on save and I really like the journey of the feeders up to the facility, maybe we could meet them somehow in a non player wg save somehow? Like we meet them as they are with another girl feeding her in some of the different spaces and we connect through our similar interests (Ballooning girls) or something like that? Only to start meeting them more often and ending with them tricked into being bigger than the girls they fed or similar. Just a request, no need to take it seriously.
It is already very possible to trick a feedee and reverse roles, if you play it right!>Actually i neverplayed with player WG OFF, since the player character was introduced.
Good point to have feeder gals even when there is no palyer WG. Maybe there still could be a player character if you switch "Player WG OFF". So you create a player character as normal just without the gain - a "can eat what i want but do not gain" chartacter ;) Then you could play the feedes as normal and they will be surprised that only they gain. Maybe even gain by just looking at you eating. This would be like a "Free Mode" where you do not have to worry about your own weight.
Difficulty levels where already announced! So this could be the "ultra easy" or "free mode".
Good ideas, it does feel like a bit of a shame to have spent so much time working on them, only for them not to appear at all unless player weight gain is enabled. I plan to add interactions between girls in the future, so perhaps it could play into that.
Not sure if its been asked about or mentioned but do you have any plans for the player to react to their weight, I think it would be interesting to have options when creating your character to choose how they react to their own weight gain, could even tie into the corruption sytem you have mentioned where the feeder characters could "corrupt" your player character.
Thanks for suggesting this. I don't think anyone has mentioned this idea previously & it isn't something I'd considered!
I created the current system from the perspective of 'you, the player, know what you like and how you would feel about the weight gain of your own character'. But as you don't experience the actual sensations of what it is like to get fatter, telling you how it makes you feel would work really well. I like your idea of the feeders being able to mirror the player with the corruption system, too.
I like the idea too. Throughout like, 99% of the game, it remains completely neutral concerning the player's weight gain. Then, all of sudden, in the Dizzy's facility, some of the descriptions mention the player character being scared.
And it's like, uhm... No? I'm stiff AF right now pal, not scared. With that in mind, I think the system could serve to be expanded by allowing you to essentially choose how your character feels in game about their weight and gaining/losing weight.
Such as perhaps, a system where you can be either neutral (basically the current text throughout the game where it describes, but never applies emotion), positive (where all the weight descriptions and pink text could be far more positively charged and potentially outright horny), and negative (where the player actively despises their weight gain. Basically the idea for this one is the "I just can't stop myself!" type of fat fetish story.)
Yeah, I wouldn't mind playing a character who's as eager to gain as the eager feedee personality. The kind of character I play would happily want to be locked up in the facility and be pumped full of cookie dough nonstop, yet the option to think about your predicament makes it sound terrifying to the character.
Hello! I've been playing this game a lot lately and I've been having a lot of fun with it! I did have one question however. How exactly do you make your Dizzy Doughnuts chain actually profitable? I have just one employee and and awareness of over 100, and I'd still be operating at a loss. I'm not sure if there's something I'm missing, but I can't seem to make it profitable at all
You need three employees to get the most out of it. I've found that one employee will never turn a profit, two can make a weak profit, and three will let you snowball in wealth. You also need to continuously spend more and more on advertising, because it has diminishing returns. It's a good idea to have a lot of money saved up for the first few weeks. There are also profitability and awareness upgrades you can get if you fatten anyone up to blob size and get the whole secret Dizzy's lab feature going, and they're worth sprinting for.
A potential idea I've thought about was for a Gluttony stat that all girls and possibly the player could have. Basically it's a stat similar to fitness that can rise and lower as the game goes on, maxing out at 100%.
It's main propose would be to allow girls to naturally gain weight without needing to go on a date with you, similar to how the Dizzy employees gain weight while they work. It should be a hard stat to raise as it could end up making the game a bit too easy and should also stop effecting weight once they reach barely mobile to avoid automatically immobilizing them. Maybe it could be linked to Dizzy items or upgrades. Dizzy addiction could also automatically raise the stat to 100%
I just think it'd be fun to raise a girls gluttony to max and leave her alone for a few months only to check back with her and she how's she's gained hundreds of pounds. Could even change some dialogue making her much more focused on food and eating. If she's living with you, you'd catch her scanning the fridge or pigging out on the couch.
I kind of like this idea, though I imagine it’d be pretty complicated to implement in a balanced way. I could see there being a trade-off between building a girl’s gluttony and just fattening her outright on a date.
Interesting idea. It could work well with the corruption system I plan to add in a future update, which would let you turn normal girls into feedees. Perhaps part of the process would be to max out their gluttony.
it would really be more of an aesthetic change, but i like the idea of these kinds of statistics being displayed as over 100%, leaning into the idea of their appetite and desire growing far above normal. Under the hood, it would work like a normal stat. but a normal NPC, untouched by the player, would have it listed as a percentage between 0-70% or so, Like Fitness, but the true cap is 999%
I be fine with auto weight gain as long as it is optional, I don't want all my girls to grow into a ocean of fat. So it should be lock to Dizzy food items in my book 📖.
That makes sense. Girls already passively gain if they're addicted to Dizzy's, so if I do add a gluttony stat, perhaps that could just impact date behaviour.
I'm sure this is all moot since it's probably a ways away, though I do think the appeal of the gluttony stat would be the way it adds some autonomy to the girls. The Dizzy's addiction is already one of my favorite features in how it adds passive weight gain, so maybe it's more a question of balance or tuning?
I certainly like the idea of making the girls more independent characters who make their own decisions in the background of the game. The next update will include a little more in this direction, but perhaps they could have their own things going on that they could tell you about, such as a failed diet or having to size up their clothes.
'Bubbly' is currently the only personality for the carer who looks after you at your home. Care assistants (at the care home) can also be a further three (the ones gutierrezbeto441 mentioned).
Let me know if there are any other personalities you'd like to see for the carer, as I may add more in the future. :)
Yes, I think that could be a good idea. The sloppy personality will act lazy & the ambitious, strict, so you'll get those aspects with the same four. :)
I think all of the nice personas like Quirky & Kind should be natural care taking types out side of feeder & the Bubbly persona. I can also see other persona's once they are at at least your wife be willing to take care of your OC when obese.
A suggestion, if it's not already planned or hasn't been suggested already, perhaps allow the player to marry a girl if she's immobilized in their home?
Okay, just tested this and you actually can't! Apparently it's been like that since the polishing update lol. It still tells you to take the girl to a Day trip in order to ask her to marry you which is kind of impossible due to heavy circumstances (herself).
Other thing I noticed was that in the facility, sometimes when using the special formula and the concentrate on a girl, the percentage needed to get to the next stage get stuck at 100% until you do a feeding, sometimes it accumulates a few stages too, forcing you to do a few hose feedings in order to keep going. I think that would be all I've noticed for now.
Oh! Sorry about this & thank you so much for testing it to check. I'll get that bug fixed tomorrow.
The 100% thing is a little trickier to sort out, as I'll need to add a mechanism for girls to move up multiple weight stages at once. I'll improve this in the next major update.
Hey, this is a GREAT game, I've played several rounds now :^)
I love your writing and I love how much you already have put into this game, there's a palpable passion in there and I'm so eager to see more!
I especially love playing the gaining character and the small description that are peppered in every other day are so good <3
I wanna second the people who asked for male characters to be dated (and also non-binary ones for that matter.) And also the question if you could let two+ partners live with you (or maybe just have an open relationship, where you live with one but can still have other people over?) I wouldn't mind if a lot of the activities were still one-on-one, but when I had a partner living with me, it felt restricting not to be able to see any of the other NPCs I befriended (and dated and fed ...)
For my own ideas that could be cute:
I really like to do more with my immobile partners and see them struggle/restricted by their sheer size. We could have mobility aids like scooters to still have them go out on dates. Maybe this is something that only some characters like, because it makes the more reluctant ones feel othered/looked at? Maybe not all establishments are made for that (like on the day trips). While on the other hand it would be such a flex at the eating competition/all you can eat buffet, and such a turn-on for the willing feedee-types :> And maybe the energy level is just very low and one trip into town a day is all they can manage? Or they have to take a caretaker with them ...?
I'd like to be able to react more to my date's weight gain, eg. be surprised if they jump to a new weight stage (especially if we haven't met in a long while) and it would be nice to compliment them on their looks (and this could also be a thing where different NPC characters receive it differently/wanna hear different things). Or maybe where different things I say make them more or less susceptible to the next action/feeding?
Similarly I think it would be cool if some mechanics could be expanded, like: I'm already asked which formular to funnel feed my date, but I actually can only pick one (or am I missing something?) and it would be cool to have a choice that has some small effect: Makes them more hungry, expands their stomach's volume for the next eating competition/buffet, buffs how fast they can eat or makes them more sluggish so they call you over more etc, or a fomular that makes them gain in a specific area ...?
Also I think it would be nice to do other activities at home after a date instead of "just" the Take Her to The Bedroom option. Which is cool and nicely written in all! But I feel like a selection of more things would be nice, cook together, or game, or just make out with them (with your nice descriptions!) orrr maybe something that fits their personality types, like draw a nude portrait with the artsy one, or measure the gains of a very willing feedee, etc.
And I think it would be nice to have an option, when your date is in love with you and wants to be your partner, to let them down amicably, and be just friends or be kinksters who just want to feed each other, friends with benefits, etc. Instead of them cutting all contact with you if you choose no. (Similary when you don't want to live together anymore. D: I don't want to hurt them!)
And then there are three things I noticed that may be oversights:
- When I hop from one place to another with a partner and I choose "your place" next the description makes it sound like I'm already home and the other character is visiting me.
- When I feed someone at home with the funnel, it says 35 pounds on the first button, but it doesn't cost anything when I click it, and when I choose the actual formular it says 50 pounds and that is the amount that I actually pay? So I think the first number is irrelevant and can be deleted ...?
- When I (player character gaining enabled) become addicted to Dizzy's Donuts, it felt too strong? Even when I visited the donutshop I often had to go there again with my next date. Idk if I misunderstand the mechanics, maybe the addiction is getting worse the more I give into it? But it was getting on the NPC's nerves with how much we were going there haha
I know this was a lot, thanks for reading and also answering to all these comments here! And especially thanks for taking the time & effort and making such a great game <3
No not "officially". I take part as a player by reporting bugs and making various suggestions. I watch the developement closely. Actually you can see some of my ideas, mostly small but significant details, in the game. Becasue, thankfully, the developer "taylor applebrook" received almost all of them very well.
Ps.: i'm more into "gameplay featuers" then into "artistic content".
I wasn't sure from what kind of position/authority you're speaking, if you and the creator are on the same page and if I can take your word for it? Because I've seen your answers here a lot and it comes off that way. But in the end, if you're "just" another player then my comment isn't really intended for you.
I agree that Taylor Applebrook answers in a way that seems like they're good with suggestions & feedback, that's why I wrote a comment. And I also know some stuff I said has been said before, but I thought, well it can't hurt to show how many people would enjoy this haha.
And I haven't read all the comments, but the last few pages and I thought I was adding something news, but if not than please read my "I hope we're getting X" as "I am SO eager for the update with X in it". Your answer to me in that moment came off a bit dismissive. Maybe my comment came off in that moment as criticsm? And it's really not meant that way, if anything I'm just greedy for more of a good thing :>
(And I didn't downvote your answers, if that's why you're asking.)
Thanks for the detailed and relieving answer. Your post was certainly interesting even for "just" players. Yes i was worried why you would downvote my answers, when i tried to clear things up. My intention was to help other players out!
My "role" is NOT "developer" but i certainly had my influence on the game. (i cared a lot about the savegame system for example.)
Thank you so much for playing my game & leaving me such detailed, thoughtful feedback! :)
Many of your comments are quite timely, as they relate to new features I'm currently working on for the next update (Jobs & Home). The update will greatly expand on jobs & interests held by both the player and the girls. You'll be able to purchase upgrades for your home (including mobility scooters!) that enable new activities, allow girls to remain with you to the final weight stage & let you live with multiple girls at once.
So, your ideas on how these new elements could work are definitely useful to help me get them right.
I agree that the game needs dialogue with the girls, where you, as the player, can compliment/react to their weight gain. This could link in with an oft-requested feature to persuade normal girls to intentionally gain weight for you.
There are two other hose feed mixes already available in the game, but I think your formula ideas would work really well for a new cooking minigame I have planned. I want players to be able to find special ingredients that have interesting effects when used in food for the girls.
I think a 'just friends' option for the love declaration scene is a great idea. I'll include that in the next update, thank you for the suggestion. :)
Thanks too for mentioning those oversights. I'll investigate those and make sure they are improved upon in the next release.
Oh, and dating male characters is definitely coming (though not for a little while). I'll include non-binary options for the players & NPCs when I add that. :)
Of course! And thanks for taking the time to answer :^) I'm so looking forward to what comes next, it'll be a joy <3 and I hope you have fun coming up with it!
Noticed that there is the job description "Carer" now for townies. Does this mean that it is a character who will potentially act as a carer for ppl at home? So we can date the carers now if we meet them in town? Or are they seperate persons?
It used to be that if you regained your mobility, the Council-assigned carer would disappear once her contract with you was up, never to be seen again. Now, though, she should be added to your phone list so you can date her as a normal girl. Part of the work to make this possible was to add 'Carer' to the job pool.
I think it'd be interesting if a random girl with this job could potentially become your carer later in the game. Perhaps I'll add that at some point.
The new update just fixes the crash error Drakin292 reported earlier today. There won't be any new features until the release of Jobs & Home. I'll make sure to create a post detailing everything added once that's out!
Finally got to this point And it only took around 3900 days. Also got this other project doneMy first wife got to 10+ tons. She was the first immobile and sent to the facility, so it's an insane goal lol, maybe I'll try to get her to stage 100 just for fun.
Knowing that the job's and home update is coming, will it be possible to move people back from the facility to our home or are they stuck there for good?
Good job on managing to hit 99% national obesity & getting a girl all the way to blob stage 65!
I'll be adding a new item to the Dizzy's employee shop that'll let you transfer a girl from the facility to your home (provided your home has the right upgrades to support her), with no weight loss required.
Thank you! Glad there will be a way to move her back to home lol. Just a small question, will one be able to have multiple girls at home like the facility or will it be just your one partner?
I haven't quite figured out how it'll work just yet (in terms of potential interactions between the different girls living with you, etc.), but I want to make it possible to have multiple girls living with you at your home. :)
I see how that would be difficult with all the different personalities and similar stuff, Maybe a secondary stat to affection could work or something, like openness to poly or similar? Almost like the Fitness? Maybe some could be against it and some more open to it and would accept to coexist with other girls way easier. For the less open, once they are immobile you could move them to your home (Maybe a low chance like the concentrate in the feeding machine?) if they agree to be cared by you and they would be "forced to" cohabit with other girls if they accept? Each personality with their own reactions and stuff. Just a few ideas that could, or could not work. Anyways, good luck with the development! I'll be patiently waiting for the update.
Invest a lot on advertising it (Around 10k was enough iirc.) and you'll be settled, the more your shop is known, the better. If you can get the three girls in the job position works too cause it keeps the shop open for longer and sells more.
Created an account here just to say that firstly; Love this game and secondly, not sure if it'll be done at all or not, but what if losing weight from becoming massively overweight leaves the player with saggy skin and regaining leads to a much flabbier appearance? Would that or rather could that be done or is it not on the docket?
imho if this detail is adressed it should be temporary, not permanent. Maybe a remark after weightloss but no permanent condition.
Weight, Fitness and the resulting conditions should be very flexible! Becasue of gameplay, not realism ofc. You should be able to move back and forth in an endless game.
Ofc some things, like height, base skincolor, eye color and base haircolor should be permanent.
Ps.: I suggested a tanning system (also non permanent ofc.) and the dev was very positive on it.
I honestly have no issue with it being temporary, or at least being something that can be slowly amended over time/getting cosmetic skin removal via a new town square business to expedite it
Can there be an option to refuse to send your wife to Gentle Meadows / Dizzys? Also, can there be more options for things to do with immobile partners, like playing video games and board games? I’d love to have more fun with immobile partners that isn’t just shipping them off to be fed. You could even make refusing to send them away and hiring a 24 hour nurse an option, plus it would be fun to see your wife’s habits start to rub off on her nurse.
Oh! And since you made it impossible to avoid buying new clothes when outgrowing them, it might be cool to add a wardrobe every morning and to make it impossible to save on SMALLER clothing when trimming back down too! Not to mention that your flatmate/partner could borrow your clothes, especially if they're of the same sex, and it would make for an either annoying or fun joint shopping sequence!
And maybe include some pregnancy that checks the day for multiples of... Thirty or so, with a range for random variation when an NPC can get preggo, or more sex options like blowjob or backshots, especially when you implement dudes
I know trans characters have been mentioned as a possibility; will it be possible for the MC to transition while gaining weight? Would this need to be something the player does on their own or could an NPC gradually 'encourage' you into this?
← Return to game
Comments
Log in with itch.io to leave a comment.
Updates on this game have been great man and im curious when the next one is coming hopefully soon and if you have anything planned for the one year anniversary of it.
I'm making great progress on the 'Jobs & Home' update, but still have a fair amount left to do, so no ETA yet. Celebrating the first anniversary is an interesting idea. I may do something for it!
Gotta be a good suprise
Someone had brought it up about a possibility of adding an option for I think no stretch marks and/or cellulite. I may be minority here, but maybe an option too for neck fat/double chins? Like an option that doesn't get rid of it, but delays it to far more extreme weights. Like maybe for the apple/overall shape it can kick in more towards "severely fat" and beyond? Don't worry about it if it's too much effort!
Extra: Idk if it'd be possible, but maybe one or two additional belly shapes other than smooth or rolls? And maybe a way to allow the player to have the option too?
That's doable, I'll include config options for face fat/double chins, as well as stretch marks & cellulite in the next major update.
I'll also include the option for players to pick their belly type. I'm happy to add some more shapes too! Perhaps apron (which would hang more than smooth) and B-belly (which would be between the smooth & rolls shapes).
An ask in the opposite direction, togglable option that brings up/mentions jowly cheeks and getting increasingly jowlier as the player/partner fattens up more and more
Sure! I'll add that too.
I like this game, the only thing I would really like to add is that there could be a guy. Not a player, but as an NPC. If there's a way, I apologize, but I couldn't find it.
They're not in the game yet, but I'll be adding dateable male NPCs in a future update!
Ahh, that’s amazing to hear!
Was this recent update just a bug fix?
That's right, it fixes two reported bugs that could cause the game to crash (handling undefined appetites and patching care assistants at Gentle Meadows for all towns in older saves, rather than just the current town).
The dialogue for taking an Eager Feedee to Dizzy's for the first time doesn't really make sense for it to have a chance of failure.
Thank you for flagging this, I'll remove the chance of it failing in the next update.
I played this for like 2-3 hours without realizing it, I somehow have 3 girlfriends and a fiancee while going back and forth between mobility and immobility. 10/10 would fatten up again.
Beautiful game. Wonderful experience 10/10
Though, I have some suggestions
1. Gifting clothes - Although the High Street shops has a store for players' garments, they don't have a role if the player disables weight gain.
2. More variants in shopping - The adding of gifts was a good choice. Yet, I do think having more choices in choosing gifts will be needed.
I'm not saying we need more shops, what I mean is that more expensive or cheaper variants should exist.
Just to make an example, let's take the 'Sporty' type of girl. I our current situation, the only option available (to make most efficiency) would be the Sports Drink. But I suggest more choices. Wristbands for weight lifting, Running shoes, A swimsuit for swimming, etc.
Variants for easier weight gaining could also be an example. Besides the chocolate and cupcake, gifts only tend to effect affection levels. So I suggest more fattening gifts. Easy Bulking powders for Sporty girls, Cookbooks (?) for bookish girls, some 'Body Positive' books could also be helpful.
3. Feeder Feasts in day trip locations - day trips are great in gaining affection with girls, but isn't 'that' effective in fattening them. So having Feeder Feasts in day trip locations could be a solution for players like me who only tend to use day trips for engagement because of it's inefficiency.
4. More hose feeding variants - hose feeding only has two options ; going simple, going crazy. As for me, the term between the two stages felt a bit long, since reaching level 15 isn't that challenging when you're dating like, 7~8 girls at once. In situations like me, players have to go through plain old hose feeding until a girl goes over Hyper. So I think the player should have atleast one, (maybe two?), 'mid' level gainer.
From this part on, it's just about my personal tastes, so completely ignoring it wouldn't be a problem.
5. Lactation - some feederism games (ex : fattening career, happy heifer café, big aspirations) have 'Lactation' related elements, serving as somewhat important parts of the game. I won't argue this be one of the key factors of the game, but lactation events for Macro girls in their few final stages would be my personal cherry on the cake.
6. More 'type' related events - Bratty girls may cuss the player randomly if the player chooses to 'take a look' at the girl. Sporty girls could suggest dates for working out (only allowing locations related to working out - Yet allowing the player into luring the girls to eat), Bookish girls suggest dates for libraries, cafés.
7. Pre-date conversations / choices - before the date begins, players could only ; stand her up, look at her, or go right into the date. Dates don't work like that. Complimenting her clothes, noticing a change in her style (careful insight could effect this), handing a posy of roses, etc
Welp those were my rough suggestions. It be grateful only if you read it till the end. Once again, really enjoyed the game, loved it.
Great suggestions, thank you for taking the time to post them!
Given that I've created a player inventory & gifting system, it definitely makes sense to expand on this and add more options. Especially when it comes to clothes, so you can dress up both your character and the girls.
Feeder Feasts for the day trip locations make perfect sense. I'll add those in the next update.
I might allow the player to create new hose feeding variants via the cooking system I want to add, to bridge the gap.
I'd love to make the dates more varied and complex, so your ideas for 6 & 7 could help with this. Lactation isn't really my thing, but I may add it as an optional feature in a later update. :)
I really enjoyed playing this and was pleasantly surprised by how big you can make someone due to the itch page only saying its up to immobile. I really enjoyed the blob stage descriptions and also the different events however i think the game suffers from a lake of variety with the dialogue as only after doing things 2-3 times you've seen all the dialogue for a character, that and the fact that the only thing that changers per personality is the 1-2 lines of dialogue which makes doing events more of a chore then anything.
I would recommend for the next update to focus on new dialogue then weight gain as much as i would like to see it go even further, more dialogue mixed with a revamp of some of the mini game to add a little bit more then just, click to eat would be great.
I'm excited to see what else is added to the game in the future and will be waiting patiently for the next update so take your time with it.
Also just curious but are you planning on adding larger sizes for is the current max going to be it.
I'm really glad you enjoyed my game. :)
It's true that the dialogue can get repetitive & I made this tricky for myself by including so many personalities in the game! This is something that will continue to improve as I release more updates though. I also plan to make the dates more interesting by adding difficulty options & events.
I don't have any immediate plans for larger sizes, but I'm certainly open to it if there's demand.
I can't say I'm not one for larger sizes, but somehow what is in the game right now feels pretty final, I think it would be tricky to add more cause in the end, they can't really speak and barely think anything else apart from eating and how hungry they feel. What else could be done by that point? Maybe once you reach 99 national rate you can simply get girls outside the facility to bigger sizes than down in the chambers. But the interactions would feel a little... void of their reaction.
Again, I'd love for them to get bigger, but the execution would need to keep it in line with the game, it's a dating sim after all, and if the girl can't even react to their own mind/body changing or react to you, I think it would be too far from the initial concept. So if there ever are bigger stages from the blob, they should add a way for them to at the very least interact with the player :D. (Please do someday, one of my wives weighs 15 tons already lol.)
You're right, I did design the blob system to be the final weight stage. The endless blob milestones were my attempt at adding limitless weight stages for those who wanted it to keep going.
But, if there's demand, I could always change how it works! Perhaps I could add new options/weight stages that become available if you advance within Dizzy's.
If anything, I think the one update where it makes the most sense more than anything would be London and Dizzy's, since their biggest goal is making girls larger and larger. After all, I think while exploring the facility you can encounter a "hangar-like" chamber, with a woman (probably larger than the ones the player feeds.) is getting tube fed a shiny formula. Maybe that could be the natural evolution of the Blob stages.
If they aren't supposed to be the same in size and proportions as our own girls that is.
Love it! It's one of the best feedism games here! Been playing almost nonstop since I discovered it! Keep up the great work and really look forward to what you produce in the future🎉
Thank you so much!
Idk if I've missed it or what but I have lipedema body type enabled but I'm not noticing any appearance details that stand out. What should I be looking for? Is it like the Macromastia where it says in the descritpion?
Both body types (conditions) are definately noticeable - in the "check her out" description but also at dates and in the bedroom scenes!
Hey, this is a pretty neat little time waster you got here! Love the variety in personalities a player could run into while playing. Well.. I say "playing," but there really isn't much in the way of 'gameplay,' is there? Dating is really one dimensional and how your relationship develops with the various potential NPCs is also rather one note as well, sorry to say. It's no big deal, though! Honestly, if I could really give any true flack to anything, it'd be how non-descriptive and unvaried the feeding and sex scenes are. Those really leave a bit to be desired in my opinion, especially so with how many variations exist for possible character personalities. Still a decent scaffolding for something pretty cool you've got here, though! Again, the system you've in place for characters is really fun! Although, and do pardon me if I'm getting to sound a bit whiney, but for as cool as your character system is, I do think it has room to be pushed even further still. Such as having options for characters of more genders to pop-up! Y'know, get some more flavors in there for the queers in the audience like myself. Male, non-binary, trans-women and trans-men, the works! All of which with their own sets of descriptors for potential body types, genitalia, body and facial hair or the lack thereof, so on so forth. Not just, but going back to the idea of having more variety in sex scenes, you could have additional descriptors depending on the player's preference in sex (which would of course be an option) and their character's genitalia as well as the NPC's own genitalia and personality, paving the way for different sex scenes for either the player giving a dicking to a fellow dick haver or being on the receiving end of said dicking! Again, for the dick lovers like myself, y'know? And of course with the potential for characters with penises to pop up, you'd also have sex scenes tailored for player characters with vaginas, too! Oh, but on that note, options for player characters of all kinds of genders would be wonderful as well, especially so for all the non-gender conforming folk. Options are great after all, and having more of them in your game would make it even better! But, those are just my thoughts. Either way, cool game! Will be looking forward to what you do with it next. :)
You're right, the dating is quite simplistic at the moment & I do want to improve it. I'll be adding new difficulty options and events for the dates, which should help with this.
You may have seen via the poll I ran that future updates will add trans & non-binary options (for both players and NPCs), plus a greatly expanded and more varied sex system! I hope it'll be to your liking when I finish & release it. :)
I am loving the new update. I am having some suggestions, maybe you'll find them interesting.
- SOUND EFFECTS
Just as the ringtone, it would be fun to have sound effects for digestion, gulping the shakes, burping, the sound of the body expanding while consuming the dizzy's concentrate, panting, munching, eating, groaning and much more. Obviously if this is implemented, it will have to be a selectable option in the settings alongside the ringtone.
- MUTUAL WEIGHT GAIN
When you get to pick a feeder or a feedee at the station, it would be really interesting to implement a mutual weight gain system where both parties gain together. For example, you get to feed a girl, but then the girl demands that you eat as well.
-FEEDING MACHINE
A "portable" feeding machine available for purchase at Dizzy's Underground Facility. You would use this with an eventual larger weight gain shake, dizzy's batter or the delight concentrate. This feature would not only add the portable feeding machine that you could use at your place, but also larger quantities of shakes as well, pretty much a smaller version of what you get in the underground facility.
Also, you could add something in the middle, not as big as dizzy, but not as small as the portable one, available to use on the residents at Gentle Meadows.
-THINGS TO DO UNDERGROUND
Though it might seem impossible, it would be nice to have more things to do and interact with while being a blob.
I am thinking of a game over screen after you reach a certain level, for example a level 10 blob. You would get a game over screen but get the option to continue with the game anyways.
It would be interesting to see how the story would develop if one of your feeders has a change of heart and decides to somehow, I don't know how, to release you.
The same would go for the player with the other girls.
BONUS
While exploring the facility, it would be nice to be able to interact with the guards or with other people in the structure, and have several options.
Depending on your charisma and your choices, you could get a bonus, you could just be told to leave the restricted area or, if you get a negative reply and somehow manage to trespass, get a second game over where you get captured and set up to the feeding rig.
-STRETCH MARKS
Stretch marks aren't a turn on for everyone, so it would be appropriate to have an option in the settings where you get to turn this off.
-MORE DESCRIPTIONS
There is a scenario during intercourse with all types of body but it does get repetitive, because each body type has only one scenario. Adding more scenarios would enhance the experience I believe.
Thank you for these suggestions!
I agree that some additional, optional sound effects would be nice to have. I'll see what I can do!
I plan to add some mutual gainer personalities that'll both want to be fed & want to feed you up at the same time. :)
In the upcoming Dizzy's & London update, I'll be adding lots more to the underground facility. So, some of your ideas for improving this might come to fruition!
I can certainly make stretch marks an optional feature when starting a new game. I'll get that sorted in the next update.
Is it possible for when pregnancy is added for a way for women players to get pregnant or their partner pregnant? I ask because I would rather not play as a man or date a man in the game
I can add that, no problem!
Just had this:
The game has encountered a critical error. Please copy this error message and report it to me on itch.io:
--- CRASH REPORT ---
Message: TypeError: undefined is not an object (evaluating 'APPETITES[girl.appetite].bonus')
Line: 18710
Column: 57
URL: https://html-classic.itch.zone/html/16809308/index.html?v=1773567162
Stack Trace:
doActivity@https://html-classic.itch.zone/html/16809308/index.html:18710:57
onclick@https://html-classic.itch.zone/html/16809308/index.html:1:11
Game Day: 1723
Time: Afternoon
Location: null
--------------------
Also! Would love to read your stories but don’t like how Kindle Unlimited tracks EVERYTHING! is there a workaround?
Thank you so much for posting the full crash report, that's a massive help! I've just released update 4.35, which should fix this bug.
It's a tricky one with Kindle Unlimited & I completely understand why you wouldn't want my stories connected to your account/appearing in your recommendations, etc! It would probably be a bit of a faff, but it might be possible to create a new Amazon account using a private browsing window and a burner email address. You could then sign up to Kindle Unlimited using a different/virtual credit card.
One of the best wg theme text game.
I would like to be able to buy a furniture for the three main buildings (exercise equipment for the passive fitness gain, autofeeder, and entertainment things like VR dset and game consoles to keep the girls in good mood).
Thank you! I'll be adding lots of new furniture options in the next update, some of which will be similar to your ideas. :)
I loved playing the game! but i feel like there should be a way to use "Feeding Tube" consumables into my character instead of relying on a partner to randomly pick one for me..
Good idea, you're right, that would make sense. I'll add a way to do that!
Last time I played this (about a month ago) I was able to go to the train station and spot specific feedee's or feeder's and talk to those girl's, but for some reason, I'm unable to do that. Was this removed? Do I have to find them via going into town? And if so, where are those girl's typically found?
What you are looking for is the Upgrade below, which works for all personality types now!
Discriminating Eye
You have developed a keen eye for potential. Once per week, you can seek out a specific personality type at the train station.
Cost: £5000 | Requires: Level 20
I feel like later in the game after putting many women into the facility you should get access to cheaper and or unlimited dizzy high calorie mixes or maybe become the CEO or something but it's just a suggestion.
I plan on adding lots more to the Dizzy's facility in a future update, including new rewards and an advancement track through the organisation!
I am big fan of the game💙
Thank you, I appreciate you. :)
Now that the player is forced to buy new clothes whenever they outgrow their pair, can an option be added to turn that off but restrict where the player can go? I like to imagine once my character gets fat enough that getting through the front door is difficult they give up wearing clothes altogether. It means no going out into public, but at that stage of their weight gain they're not going to be leaving the house much longer anyway.
Sure, I could look at that. I guess I am taking away the player's agency by forcing them to get new clothes, when they could just stay at home.
I was experimenting in a player weight gain on save and I really like the journey of the feeders up to the facility, maybe we could meet them somehow in a non player wg save somehow? Like we meet them as they are with another girl feeding her in some of the different spaces and we connect through our similar interests (Ballooning girls) or something like that? Only to start meeting them more often and ending with them tricked into being bigger than the girls they fed or similar.
Just a request, no need to take it seriously.
It is already very possible to trick a feedee and reverse roles, if you play it right!>Actually i never played with player WG OFF, since the player character was introduced.
Good point to have feeder gals even when there is no palyer WG.
Maybe there still could be a player character if you switch "Player WG OFF". So you create a player character as normal just without the gain - a "can eat what i want but do not gain" chartacter ;) Then you could play the feedes as normal and they will be surprised that only they gain. Maybe even gain by just looking at you eating.
This would be like a "Free Mode" where you do not have to worry about your own weight.
Difficulty levels where already announced! So this could be the "ultra easy" or "free mode".
Good ideas, it does feel like a bit of a shame to have spent so much time working on them, only for them not to appear at all unless player weight gain is enabled. I plan to add interactions between girls in the future, so perhaps it could play into that.
Not sure if its been asked about or mentioned but do you have any plans for the player to react to their weight, I think it would be interesting to have options when creating your character to choose how they react to their own weight gain, could even tie into the corruption sytem you have mentioned where the feeder characters could "corrupt" your player character.
Thanks for suggesting this. I don't think anyone has mentioned this idea previously & it isn't something I'd considered!
I created the current system from the perspective of 'you, the player, know what you like and how you would feel about the weight gain of your own character'. But as you don't experience the actual sensations of what it is like to get fatter, telling you how it makes you feel would work really well. I like your idea of the feeders being able to mirror the player with the corruption system, too.
I like the idea too. Throughout like, 99% of the game, it remains completely neutral concerning the player's weight gain. Then, all of sudden, in the Dizzy's facility, some of the descriptions mention the player character being scared.
And it's like, uhm... No? I'm stiff AF right now pal, not scared. With that in mind, I think the system could serve to be expanded by allowing you to essentially choose how your character feels in game about their weight and gaining/losing weight.
Such as perhaps, a system where you can be either neutral (basically the current text throughout the game where it describes, but never applies emotion), positive (where all the weight descriptions and pink text could be far more positively charged and potentially outright horny), and negative (where the player actively despises their weight gain. Basically the idea for this one is the "I just can't stop myself!" type of fat fetish story.)
Yeah, I wouldn't mind playing a character who's as eager to gain as the eager feedee personality. The kind of character I play would happily want to be locked up in the facility and be pumped full of cookie dough nonstop, yet the option to think about your predicament makes it sound terrifying to the character.
Hello! I've been playing this game a lot lately and I've been having a lot of fun with it! I did have one question however. How exactly do you make your Dizzy Doughnuts chain actually profitable? I have just one employee and and awareness of over 100, and I'd still be operating at a loss. I'm not sure if there's something I'm missing, but I can't seem to make it profitable at all
You need three employees to get the most out of it. I've found that one employee will never turn a profit, two can make a weak profit, and three will let you snowball in wealth. You also need to continuously spend more and more on advertising, because it has diminishing returns. It's a good idea to have a lot of money saved up for the first few weeks. There are also profitability and awareness upgrades you can get if you fatten anyone up to blob size and get the whole secret Dizzy's lab feature going, and they're worth sprinting for.
The more awareness the better! (... sry what was the break even awareness again?)
More employees also sell more!
What was the update about
Just a bug fix concerning proposing marriage to an immobile girl, which wasn't working correctly.
A potential idea I've thought about was for a Gluttony stat that all girls and possibly the player could have. Basically it's a stat similar to fitness that can rise and lower as the game goes on, maxing out at 100%.
It's main propose would be to allow girls to naturally gain weight without needing to go on a date with you, similar to how the Dizzy employees gain weight while they work. It should be a hard stat to raise as it could end up making the game a bit too easy and should also stop effecting weight once they reach barely mobile to avoid automatically immobilizing them. Maybe it could be linked to Dizzy items or upgrades. Dizzy addiction could also automatically raise the stat to 100%
I just think it'd be fun to raise a girls gluttony to max and leave her alone for a few months only to check back with her and she how's she's gained hundreds of pounds. Could even change some dialogue making her much more focused on food and eating. If she's living with you, you'd catch her scanning the fridge or pigging out on the couch.
I kind of like this idea, though I imagine it’d be pretty complicated to implement in a balanced way. I could see there being a trade-off between building a girl’s gluttony and just fattening her outright on a date.
Interesting idea. It could work well with the corruption system I plan to add in a future update, which would let you turn normal girls into feedees. Perhaps part of the process would be to max out their gluttony.
it would really be more of an aesthetic change, but i like the idea of these kinds of statistics being displayed as over 100%, leaning into the idea of their appetite and desire growing far above normal. Under the hood, it would work like a normal stat. but a normal NPC, untouched by the player, would have it listed as a percentage between 0-70% or so, Like Fitness, but the true cap is 999%
I like that idea too, thank you for suggesting it!
I be fine with auto weight gain as long as it is optional, I don't want all my girls to grow into a ocean of fat. So it should be lock to Dizzy food items in my book 📖.
That makes sense. Girls already passively gain if they're addicted to Dizzy's, so if I do add a gluttony stat, perhaps that could just impact date behaviour.
I'm sure this is all moot since it's probably a ways away, though I do think the appeal of the gluttony stat would be the way it adds some autonomy to the girls. The Dizzy's addiction is already one of my favorite features in how it adds passive weight gain, so maybe it's more a question of balance or tuning?
I certainly like the idea of making the girls more independent characters who make their own decisions in the background of the game. The next update will include a little more in this direction, but perhaps they could have their own things going on that they could tell you about, such as a failed diet or having to size up their clothes.
Just out of curiosity, is "Bubbly" the only Carer personality at the moment?
At least I've found "Shy", "Ambitious" and "Sloppy" that I have noticed, maybe there are a few others apart from these(?
I do believe you are right, though I was referring to the personal carers, over the care assistants. Appreciate the reply though!
'Bubbly' is currently the only personality for the carer who looks after you at your home. Care assistants (at the care home) can also be a further three (the ones gutierrezbeto441 mentioned).
Let me know if there are any other personalities you'd like to see for the carer, as I may add more in the future. :)
Hmmm... Lazy might be a good personality. In the same vein, "Strict" might be fun to see as well.
That said, for simplicity, the carers and the care assistants could just have the same four.
Yes, I think that could be a good idea. The sloppy personality will act lazy & the ambitious, strict, so you'll get those aspects with the same four. :)
I think all of the nice personas like Quirky & Kind should be natural care taking types out side of feeder & the Bubbly persona. I can also see other persona's once they are at at least your wife be willing to take care of your OC when obese.
I agree. I'd like to add special dialogue for when your partner is caring for you, for every personality at some point.
A suggestion, if it's not already planned or hasn't been suggested already, perhaps allow the player to marry a girl if she's immobilized in their home?
It was already added
Yeah, I got to that point, but I was more so talking about while they're in the house before they get to the Care Home
It should be possible even at your home too! You may not have known her long enough to unlock the proposal.
Okay, just tested this and you actually can't! Apparently it's been like that since the polishing update lol. It still tells you to take the girl to a Day trip in order to ask her to marry you which is kind of impossible due to heavy circumstances (herself).
Other thing I noticed was that in the facility, sometimes when using the special formula and the concentrate on a girl, the percentage needed to get to the next stage get stuck at 100% until you do a feeding, sometimes it accumulates a few stages too, forcing you to do a few hose feedings in order to keep going. I think that would be all I've noticed for now.
Oh! Sorry about this & thank you so much for testing it to check. I'll get that bug fixed tomorrow.
The 100% thing is a little trickier to sort out, as I'll need to add a mechanism for girls to move up multiple weight stages at once. I'll improve this in the next major update.
This is fixed now, thank you for flagging it!
Any way of downloading?
Saving the frame the game is running in worked for me (firefox).
If you're on Windows, macOS or Linux, then the official itch.io app lets you download it to play offline & will also keep it updated automatically.
Hey, this is a GREAT game, I've played several rounds now :^)
I love your writing and I love how much you already have put into this game, there's a palpable passion in there and I'm so eager to see more!
I especially love playing the gaining character and the small description that are peppered in every other day are so good <3
I wanna second the people who asked for male characters to be dated (and also non-binary ones for that matter.) And also the question if you could let two+ partners live with you (or maybe just have an open relationship, where you live with one but can still have other people over?) I wouldn't mind if a lot of the activities were still one-on-one, but when I had a partner living with me, it felt restricting not to be able to see any of the other NPCs I befriended (and dated and fed ...)
For my own ideas that could be cute:
I really like to do more with my immobile partners and see them struggle/restricted by their sheer size. We could have mobility aids like scooters to still have them go out on dates. Maybe this is something that only some characters like, because it makes the more reluctant ones feel othered/looked at? Maybe not all establishments are made for that (like on the day trips). While on the other hand it would be such a flex at the eating competition/all you can eat buffet, and such a turn-on for the willing feedee-types :> And maybe the energy level is just very low and one trip into town a day is all they can manage? Or they have to take a caretaker with them ...?
I'd like to be able to react more to my date's weight gain, eg. be surprised if they jump to a new weight stage (especially if we haven't met in a long while) and it would be nice to compliment them on their looks (and this could also be a thing where different NPC characters receive it differently/wanna hear different things). Or maybe where different things I say make them more or less susceptible to the next action/feeding?
Similarly I think it would be cool if some mechanics could be expanded, like: I'm already asked which formular to funnel feed my date, but I actually can only pick one (or am I missing something?) and it would be cool to have a choice that has some small effect: Makes them more hungry, expands their stomach's volume for the next eating competition/buffet, buffs how fast they can eat or makes them more sluggish so they call you over more etc, or a fomular that makes them gain in a specific area ...?
Also I think it would be nice to do other activities at home after a date instead of "just" the Take Her to The Bedroom option. Which is cool and nicely written in all! But I feel like a selection of more things would be nice, cook together, or game, or just make out with them (with your nice descriptions!) orrr maybe something that fits their personality types, like draw a nude portrait with the artsy one, or measure the gains of a very willing feedee, etc.
And I think it would be nice to have an option, when your date is in love with you and wants to be your partner, to let them down amicably, and be just friends or be kinksters who just want to feed each other, friends with benefits, etc. Instead of them cutting all contact with you if you choose no. (Similary when you don't want to live together anymore. D: I don't want to hurt them!)
And then there are three things I noticed that may be oversights:
- When I hop from one place to another with a partner and I choose "your place" next the description makes it sound like I'm already home and the other character is visiting me.
- When I feed someone at home with the funnel, it says 35 pounds on the first button, but it doesn't cost anything when I click it, and when I choose the actual formular it says 50 pounds and that is the amount that I actually pay? So I think the first number is irrelevant and can be deleted ...?
- When I (player character gaining enabled) become addicted to Dizzy's Donuts, it felt too strong? Even when I visited the donutshop I often had to go there again with my next date. Idk if I misunderstand the mechanics, maybe the addiction is getting worse the more I give into it? But it was getting on the NPC's nerves with how much we were going there haha
I know this was a lot, thanks for reading and also answering to all these comments here! And especially thanks for taking the time & effort and making such a great game <3
!Hint: different shake formulae can be obtained in the dizzys underground facility.
Many things you suggest are planned and or confirmed for the next "jobs&home" update!
An Update Roadmap would be cool, becasue i have seen ppl suggesting the same and already confirmed things repeadetly.
Are you part of the development team?
No not "officially".
I take part as a player by reporting bugs and making various suggestions.
I watch the developement closely.
Actually you can see some of my ideas, mostly small but significant details, in the game. Becasue, thankfully, the developer "taylor applebrook" received almost all of them very well.
Ps.: i'm more into "gameplay featuers" then into "artistic content".
... did i say anything wrong?
I wasn't sure from what kind of position/authority you're speaking, if you and the creator are on the same page and if I can take your word for it? Because I've seen your answers here a lot and it comes off that way. But in the end, if you're "just" another player then my comment isn't really intended for you.
I agree that Taylor Applebrook answers in a way that seems like they're good with suggestions & feedback, that's why I wrote a comment. And I also know some stuff I said has been said before, but I thought, well it can't hurt to show how many people would enjoy this haha.
And I haven't read all the comments, but the last few pages and I thought I was adding something news, but if not than please read my "I hope we're getting X" as "I am SO eager for the update with X in it". Your answer to me in that moment came off a bit dismissive.
Maybe my comment came off in that moment as criticsm? And it's really not meant that way, if anything I'm just greedy for more of a good thing :>
(And I didn't downvote your answers, if that's why you're asking.)
Thanks for the detailed and relieving answer.
Your post was certainly interesting even for "just" players.
Yes i was worried why you would downvote my answers, when i tried to clear things up.
My intention was to help other players out!
My "role" is NOT "developer" but i certainly had my influence on the game.
(i cared a lot about the savegame system for example.)
thanks & kind regards
Thank you so much for playing my game & leaving me such detailed, thoughtful feedback! :)
Many of your comments are quite timely, as they relate to new features I'm currently working on for the next update (Jobs & Home). The update will greatly expand on jobs & interests held by both the player and the girls. You'll be able to purchase upgrades for your home (including mobility scooters!) that enable new activities, allow girls to remain with you to the final weight stage & let you live with multiple girls at once.
So, your ideas on how these new elements could work are definitely useful to help me get them right.
I agree that the game needs dialogue with the girls, where you, as the player, can compliment/react to their weight gain. This could link in with an oft-requested feature to persuade normal girls to intentionally gain weight for you.
There are two other hose feed mixes already available in the game, but I think your formula ideas would work really well for a new cooking minigame I have planned. I want players to be able to find special ingredients that have interesting effects when used in food for the girls.
I think a 'just friends' option for the love declaration scene is a great idea. I'll include that in the next update, thank you for the suggestion. :)
Thanks too for mentioning those oversights. I'll investigate those and make sure they are improved upon in the next release.
Oh, and dating male characters is definitely coming (though not for a little while). I'll include non-binary options for the players & NPCs when I add that. :)
Of course! And thanks for taking the time to answer :^) I'm so looking forward to what comes next, it'll be a joy <3 and I hope you have fun coming up with it!
Noticed that there is the job description "Carer" now for townies.
Does this mean that it is a character who will potentially act as a carer for ppl at home?
So we can date the carers now if we meet them in town?
Or are they seperate persons?
It used to be that if you regained your mobility, the Council-assigned carer would disappear once her contract with you was up, never to be seen again. Now, though, she should be added to your phone list so you can date her as a normal girl. Part of the work to make this possible was to add 'Carer' to the job pool.
I think it'd be interesting if a random girl with this job could potentially become your carer later in the game. Perhaps I'll add that at some point.
i like it when "NPCs" can become more involved in the game!
Btw.: Playing the game in "slow burn" style this time. Slowly discovering the fine details, instead of a maxing out speedrun.
I ask this everytime I see that there's been an update, but what's changed, if you don't mind me asking?
The new update just fixes the crash error Drakin292 reported earlier today. There won't be any new features until the release of Jobs & Home. I'll make sure to create a post detailing everything added once that's out!
Love the game! And I know you just did a personality update, but have you considered adding a dominant feedee personality?
Thank you! I've added this to my personalities idea list & may include it in the upcoming 'More Personalities' update. :)
Got a crash error on day 630. I forget who the date was with.
Many thanks for reporting this & including the error details. I've just released a small update (4.33) that should fix this error.
Finally got to this point

My first wife got to 10+ tons. She was the first immobile and sent to the facility, so it's an insane goal lol, maybe I'll try to get her to stage 100 just for fun.
And it only took around 3900 days.
Also got this other project done
Knowing that the job's and home update is coming, will it be possible to move people back from the facility to our home or are they stuck there for good?
Good job on managing to hit 99% national obesity & getting a girl all the way to blob stage 65!
I'll be adding a new item to the Dizzy's employee shop that'll let you transfer a girl from the facility to your home (provided your home has the right upgrades to support her), with no weight loss required.
Thank you!
Glad there will be a way to move her back to home lol.
Just a small question, will one be able to have multiple girls at home like the facility or will it be just your one partner?
I haven't quite figured out how it'll work just yet (in terms of potential interactions between the different girls living with you, etc.), but I want to make it possible to have multiple girls living with you at your home. :)
I see how that would be difficult with all the different personalities and similar stuff, Maybe a secondary stat to affection could work or something, like openness to poly or similar? Almost like the Fitness? Maybe some could be against it and some more open to it and would accept to coexist with other girls way easier. For the less open, once they are immobile you could move them to your home (Maybe a low chance like the concentrate in the feeding machine?) if they agree to be cared by you and they would be "forced to" cohabit with other girls if they accept? Each personality with their own reactions and stuff.
Just a few ideas that could, or could not work. Anyways, good luck with the development! I'll be patiently waiting for the update.
How do i make the doughnut shop profitable?
Invest a lot on advertising it (Around 10k was enough iirc.) and you'll be settled, the more your shop is known, the better. If you can get the three girls in the job position works too cause it keeps the shop open for longer and sells more.
Created an account here just to say that firstly; Love this game and secondly, not sure if it'll be done at all or not, but what if losing weight from becoming massively overweight leaves the player with saggy skin and regaining leads to a much flabbier appearance? Would that or rather could that be done or is it not on the docket?
imho
if this detail is adressed it should be temporary, not permanent.
Maybe a remark after weightloss but no permanent condition.
Weight, Fitness and the resulting conditions should be very flexible!
Becasue of gameplay, not realism ofc.
You should be able to move back and forth in an endless game.
Ofc some things, like height, base skincolor, eye color and base haircolor should be permanent.
Ps.: I suggested a tanning system (also non permanent ofc.) and the dev was very positive on it.
I honestly have no issue with it being temporary, or at least being something that can be slowly amended over time/getting cosmetic skin removal via a new town square business to expedite it
Since this is a kind of medical condition it should be optional.
The dev already stated that health problems will be optional if included at all.
Personally i'm not into any of it, to be honest.
Fair, having it be an ultimately togglable option would be probably the best approach to it.
Thank you for the suggestion! I can include it as a togglable option in a future update. I've added it to my to-do list.
Can there be an option to refuse to send your wife to Gentle Meadows / Dizzys? Also, can there be more options for things to do with immobile partners, like playing video games and board games? I’d love to have more fun with immobile partners that isn’t just shipping them off to be fed. You could even make refusing to send them away and hiring a 24 hour nurse an option, plus it would be fun to see your wife’s habits start to rub off on her nurse.
There will be home upgrades that allow you and everyone living in your place to stay at any weight! (even max weight!)
More about it - read below.
... itchio comment section can be a labyrinth i know ;)
So, can you actually convince your feeder to release you from the Dizzy Facility, or is it a waste of time to save-scum that 20%?
It's possible. I've done it
I hope the body types become not exclusive to female characters and we can become, like, a dude with a huge chest or hips
I will definitely be doing more with male body types in a future update, probably the one where I add dateable male NPCs!
Oh! And since you made it impossible to avoid buying new clothes when outgrowing them, it might be cool to add a wardrobe every morning and to make it impossible to save on SMALLER clothing when trimming back down too! Not to mention that your flatmate/partner could borrow your clothes, especially if they're of the same sex, and it would make for an either annoying or fun joint shopping sequence!
And maybe include some pregnancy that checks the day for multiples of... Thirty or so, with a range for random variation when an NPC can get preggo, or more sex options like blowjob or backshots, especially when you implement dudes
Thank you for all the ideas! I'll keep them in mind when designing these new systems.
I know trans characters have been mentioned as a possibility; will it be possible for the MC to transition while gaining weight? Would this need to be something the player does on their own or could an NPC gradually 'encourage' you into this?
I can make that all possible when I add trans options in the 'More Personalities' update. :)
Thank you for taking the time to reply! I'll look forward to that then!