After some more playing and raising more the obestiy rate of the country a little more, I must give a few pieces of feedback. First of all, It would be great for the girls to have more interaction with the environment, if they're in a place with a lot of chairs it could have some description of the creacking or even sometime they could snap a chair under their weight and have their reaction or similar stuff. Also stuff with the clothing, like wardrobe malfunctions or similar stuff. This probably is a tad difficult though. Also, sometimes when entering the facility with only one girl in a new town and signing there's this bug where it will block on the "Let's begin" or similar text, The only fix I've found for it is reloading the page.
Lastly, I wanted to thank you again for making such a great game, I'm really looking forward to new updates and eager to continue playing.
Hm, exports could use some modding friendliness. Might just me, but it feels like a lot of spaghetti code. Perhaps you could make some spacing between every girl and save so it's easier to mod (and cheat, I guess)? Edit: it is doable, though, was able to make a girl 999cms, so it's certainly possible. Edit 2: I wonder if you could make stomach capacity dynamic with the girl's height along with their weight. Modded heights aside, it just makes more sense for a 7ft girl to be able to put away more than someone who is 4' 10". Could be quite an immersive addition.
For some reason, I can't save the game anymore? I'm getting a "The browser's storage might be full or disabled" message. Odd, since I have a lot of data left in storage.
(edit: i fear that i will not be able to save soon but i still haven't reached 99% nationwide fluffyness. Knowing that this will be better in the next update.)
Gentle Meadows Staff Anyone has experience with them? I got the "Take her somewhere private" and "suggest something more ...'efficient'" interactions. Will they ever go out with you, fall in love with you or move in with you? Or is the only way to get them out of the care home to immobilize and REmobilize them?
if not: Would love to see the Carers in the phone contacts and interact with them like with dizzy's staff. Maybe not instantly, but they could give you their number after you know them better.
Just wanted to let you know I appreciate how often you're seen here communicating to ppl dev! Its clear you got a vested interest in this game lol and I'm excited to see what you churn out next.
No problem! Thanks again, everyone, for all your feedback, suggestions & bug reports. They're really useful to help me make Second Helpings the best it can be.
The good news is that I have a completed divorce system set up in the new version I'm currently working on. Hopefully it won't be too much longer before I can release it! (still ironing out fattening feeders, which adds a lot of extra complexity to the logic)
I've been having a lot of fun with this game. I've obesififed TEN whole towns already. Lol. Crazy seeing the national obesity level go from like 24% to 70%. I've also been enjoying the side story of the Prime minister Christina Burke in the news as she's slowly losing to Dizzys.
Would be cool if you can actually meet her and or maybe actually date her as an option.
Edit: Before I forget, Isabella Canvendish too. Def want to see her gaining weight as well. "Can't beat them, join them."
Def would be cool if you can date her as well. Would be funny seeing her rant about the national obesity level rising while stuffing her face with a dizzy donut at the same time. 😂
I'm glad you like the obesity rate stuff! I'll be adding a lot more in this vein when I add London as an explorable area. That update will include Dizzy's missions to fatten up target politicians, journalists, anti-obesity activists, etc., who are making life difficult for them. You'll also see the impact of the national rate in London.
Although I probably won't make it possible to date Christina or Isabel (they're actually both characters from one of my weight gain stories), I'll definitely add the ability to date (and fatten) similar politicians fretting about how fat the UK is getting!
I have been playing this game for a week and I'm absolutely loving it thus far.
May I asked how the feeder npc's/ the resistance chance works?
Because yesterday I tried one out, since feeders getting fattend up is something I like, so I got a sneaky feeder from the train station, went on a couple dates without food until they suggested and there was already "only" a 60% resist chance, after a couple more dates they jump to feeder level 12, my resist chance dropped to 10% and now the dates are just them feeding me 2 super size meals and I can't resist.
Glad you're enjoying it & sorry the dates with the feeder girl were a letdown!
Right now, it's not actually possible for the feeders to gain weight at all; they exist solely to fatten the player as much as possible. Resistance chance is based on your affection level.
That's changing very soon, though. I've been working on an update since Christmas to improve the new features I added in the last big release & it's drawing close to being finished now. Many of those improvements are to feeder girls, including retuning resistance chance, a player appetite system that impacts this & the ability to fatten up the feeders. It'll be entirely possible for their efforts to completely backfire & (with enough cardio/weight loss medication) for you to stay slim whilst they are fattened up into extreme obesity!
Thanks for the reply, sound like an awesome update to come.
Don't know if anyone asked you this bevor, but what's you're opinion on a mechanic were you can take a non feedee/feeder npc on a date were the player is the one stuffing themselves and the npc watches/comments and they can turn into fat admirers,feedees or feeders.
Whit skill checks were you show of while eating or try to convince them how good it feels to be full.
That's a popular request and something I will likely add in some form eventually. As there will be lots of new dialogue required, I'll probably add this option for the most popular personalities first (and probably just to make them feedees to begin with).
Perhaps when I get around to the 'More Personalities' update option from my poll, I could include, say, three of the personalities and do another poll to identify which they will be.
I may add some more sound effects in the future (beyond the phone ringtone currently in the game). Pictures aren't on the table at the moment, unfortunately. Creating them isn't my strong suit & by making the game text-only, I'm free to add whatever I like with no limits.
I really enjoyed the game; it's one of the best in the genre I've ever played, very well-rounded, but I was sad that my save was lost. I was at 98% overall in obesity. Maybe I'll play it in the next update.
I'm really sorry to hear your save was lost, especially when you were just 1% off the 99% obesity mark! :(
Saves are retained in your browser's local storage, so if you've accessed the game in a new way, for example a different browser or device, then you might be able to recover the lost save if you go back to your original settings. Unfortunately, if your browser data was removed (such as through clearing browser history or using a private/incognito window), then the save is gone for good!
You can make a backup of your saves & transfer them between browsers/devices by using the Export Data feature, found in Extras in the main menu. I'll add a warning about this in the next update I release.
Okay, don't worry, I only noticed the extra afterwards. Like all "extras," I only thought something would be available there after finishing the game. One question: what happens when we reach 99% or 100%?
When your town hits the 99% obesity mark, it'll be considered 'obesified', and you'll unlock the New Game Plus mode that lets you travel to a fresh town. Each time you do this, the national obesity rate increases, which will make new towns fatter to begin with and will change the news reports. I'll be expanding on this system a lot more in a future update.
I also noticed something, I don't know if it's a bug or something.
But when we are under the care of a caregiver assigned by the city and we also have a stationary partner, the partner doesn't gain more weight, only our character gets bigger. Is this a bug?
I asked Taylor on this a couple months ago and this was the response: "Handling you & your partner spending time/eating together whilst you're both immobile needs some more work. I'll create some specialist functions to enable your carer to feed you both.
I unfortunately underestimated how long the update would take to finish & it ended up being a big rush near the end, trying to get it ready for the Christmas deadline I set myself. It could definitely have used some more time in the oven & I think my next task will be a smaller content update to tie up loose ends.
This smaller update would also include the improved day trips you mentioned previously & the ability to break an engagement/divorce your wife. I may also throw in the ability to fatten feeders & have them take you to Dizzy's."
It's working as intended, but it just needs work. Maybe it will be in the small content/polish update? I'm not sure, only Taylor knows.
As a tip you should invest around 10k at first (I do it in radio), to get a lot of reach and with that you should be getting a little money at first. I struggled with it at first too.
Don't get the Dizzy's upgrade until you have enough money to spend on upgrading it. You need to spend a lot of money to make a profit with it. Then spend your money into marketing, that way you get awareness for your Dizzy's.
The most successful dizzy's I run right now gets me at least 5 thousand pound per day.
Also can also get awareness for your Dizzy's if you unlock the Dizzy's underground complex feature.
If you're on Windows, MacOS or Linux, then I recommend the official itch.io app (https://itch.io/app). This will let you download the game, run it offline & also automatically keep your local version updated.
I've been completely in love with this game for the last couple of days, I don't even know where to start, it's just too good, from the descriptions and personalities, everything is really enjoyable.
Although a few things that I've been missing are that maybe a few girls could never get around to enjoy the process or the weight gain (Or even hate it) at all, like, not even at the facility, maybe they even never even could begin to like you and you only ruin them somehow, I know it's difficult and not everyone's cup of tea, but it's a suggestion I guess.
Also, I wish there was more that couldbe done with the masses of lard that you end up in the end, even if making a girl gain literal tons is quite enough, maybe there could be some kind of events with them once they reach the max weight? Filling a chamber is great, but them bursting out that chamber could be great too, maybe at certain weights? Maybe even larger stages although they couldn't speak, don't know, maybe I just love huge blobs too much lol. Just spitting ideas at this point lol. Maybe even a few more than three dialogue options from them at the facility or something would be nice too.
Other than those few things (Even if they are just funny suggestions) I really love everything else in the game. Cheers to you for the great stuff and I'm eager to see what you cook up next.
Thank you! I'll be expanding the facility when I release the future Dizzy's & London update, so you may well see some of what you'd like in that update. :)
You can use the Dizzy's Delightful Doughnuts feeder upgrade to raise the town's obesity rate. Once it's at 99%, you can move to a new town. Each time you do so, the UK obesity rate will rise, making each new town fatter than the last (amongst other effects).
Your fiancée should move with you, but the other girls will all remain in the old town.
You can travel back at any time, but your partner won't return with you, she'll only follow you to new towns. That's something I'm looking to change very soon.
Praising and Confession Player WG is really beautifully implemented! Though initially i thought i would like the player character to be anonymous, now rly enjoying to play with Player WG ON - the player character having a profile truly completes the storytelling! You won my sceptical self over on this!
New Town Suggestion Moving to a brand new town is currently only possible when you "finished" another town ie.: raised its fluffyness rate to 99%. The story behind this was never rly comprehensible for me. Thus i think the conditions of beeing able to move to a brand new town should be changed. Especially since this agreement https://itch.io/post/15378460 happened, it might well be that there are already plans to change this?
rough ideas: 1. You have to pay a one time fee if you move to a brand new town. The price for each following brand new town rises but does not explode, nor raise indefinately. (5K for the first town; add 15% each following town; stop at about 100K)
2. You have to pay combined bills/upkeep every week for every town you have a steak stake in.
I think it would be cool to have an upgrade or something that allows us to see if a new girl we are talking to has the same personality as a previous girl we were with. So if we had a good relationship with a woman and we went out to meet another one, there would be a message upon seeing them that says something like
"The way this person talks reminds you of *insert name here*."
This way if someone wants to see another personality or wants to repeat the same one, they can quickly see if this person is someone they want to talk to.
Good idea, i would see it like this: if you learn to know one personylity type you can spot all others of the same type!
Would also be really helpful if personality, once discovered, was displayed in the character cards, as well as hair, eye and skin color, to identify each person more easily.
(Have suggested something similar before ie.: some mechanic that lets you see personality types.)
As part of the upcoming polishing update, I've added an upgrade that lets you see a girl's personality in the phone contact screen and other girl lists. I'll expand it to notify you if a new girl you meet has a personality you've already encountered (as suggested).
Absolutely love this game I’ve just been playing it over and over trying to see every route and bit of dialogue. There’s a so much I’d love to see in this games future so sorry if it’s a lot.
1. I think adding more descriptions to the areas would really help a lot. Minor stuff like bar stools groaning as your girlfriend sits on them, her body bumping into bookshelf’s at the library, or her looking at clothes that used to fit her while shopping. These could even apply to you too while you gain weight
2. I’d love for the interests to be way more important to the girls personality. Maybe if she likes video games, you’ll catch her playing them or if she enjoys gardening, she’ll have a personal garden. Some of these could even have events like cosplaying as a character for a convention. These could even interact with the weight gain like her cosplay not fitting anymore
3. Drama and conflict could really make the relationships interesting. Maybe she’ll over hear people mocking her weight or rip clothing while being fed. These could make her embarrassed or angry at you and maybe make her leave the date early.
4. Enhanced clothing system would be great. Currently, clothing is only really there to get you out of the house if you eat too much. I’d be cool if you could choose different outfits like punk, sweater and jeans, workout. These could effect how girls see you and maybe they would compliment your fashion or feel like your not their type.
5. This is a big thing, that I’d love to see an acceptance system for weight gain. This is kinda complicated but having dialogue options that makes the girl become more accepting to weight gain would be so nice. There’s a lot of personality types that I really like but end up feeling bad as they complain and hate what’s happening to them. My first play though was with a sporty girl and I just ended up feeling bad by the end. It would be nice to see them want to gain weight like if the sporty personality grew tired of all the exercise and just wanted to be gluttonous. I think this could really help with wanting to talk and interact with the girl outside of just feeding them. This is a dating sim at the end of the day and I think it needs more of a dating feel rather than just find a girl and make them fat even if they don’t want to be
I’m sorry for this massive dump, I just love this game so much and want to see more of it. It’s just too damn good and has so much potential. I wanted to avoid talking about bigger weight stages because I feel the relationship part of the game is way more important and I find the room size to be a decent ending size for now (though I wouldn’t mind the girl becoming so big she can be seen from the outskirts of town)
All around fantastic job with this game and best of luck for its future
All your suggestions are great & things I'd love to add to the game, thank you so much for taking the time to post this!
Number five is definitely the trickiest & is something a few people have suggested, but will involve a lot of extra dialogue. I'm sure I'll add it eventually though, maybe personality by personality, depending on their popularity.
Maybe there could be system, similar to the metabolic re-sequencer, that can change a characters personality completely ingame. Like some Psychologic-meditation inner-change crystal-ball ;)
Personally i like that charaters differ a lot from each other and think it should absolutely stay that way!
As said above: Evening personalities out makes them less unique and thus less interesting imho & Some personalities are already beautifully multi-faced and change their mind about their lifestyle and body perception in different situations!
Not to worry, I'll handle this very carefully when I get around to adding it. It won't be something you can trigger accidentally & I'll make sure that each personality remains unique and true to themselves.
4. Adding that clothing for the girls will be great! Going shopping for clothes with them alone offers so much potential content. So yes agree, everything around the wardrobe is welcome!
5. Sceptical about this one, characters changing their personality would be confusing for the player and realy hard to implement for the dev i guess. Plus: Evening personalities out makes them less unique and thus less interesting imho. Further: Some personalities are already beautifully multi-faced and change their mind about their lifestyle and body perception in different situations!
I actually wasn’t thinking about clothes shopping for the girls when I made this but it sounds like it could be super fun. Maybe you could get a call with a “my clothes don’t fit” and you’ll have to go shopping with them. Could even allow for some more unusual outfits like maid dresses or swimwear that they’ll either love or hate.
For the personalities, my intention was never that they would completely change. A shy girl won’t suddenly become an eager feedee. I more so wanted a way for all personalities to be ok with gaining weight. It could be subtle or more extreme depending on the personality, but it’d be nice to at least give all girls a happy ending rather than a miserable one
We currently have 24! very differnt personalities with various jobs and unique looks - there should be a special person one for everyone!
The variety and contrast of characters in this game is great! Paired with the procedural generation every person you meet feels unique!
If all personalities would be ok with gaining that would make them to similiar to be interesting. Evening the characters out is a very boring idea.
You want all the characters to agree to you? How boring is that! Have you met a dominant feeder yet? 😜 TBH: if you do not like a person(ality) then do not date them! 😉
Glad we agree that scenes revolving around clothing are interesting! Here again: I'm quite sure some characters will love to go shopping and wrapping their expanding curves in expensive new clothes, some will be terribly embarrassed even going one size up. Variety, Contrast and Uniqueness is what counts for me!
I like suggestions 3. and 5. a lot. I could imagine the baseline opinion of obesity being influenced by the regional/national obesity rate. Maybe it wouldn't have to change the entire personality per se, but just what some of the bold pink commentary lines would say. Could also, if player WG is enabled, effect a girl's opinion of you or how her affection grows.
I guess I wouldn't see it as completely changing the personality LOL, just altering some of the dialogue/opinions. There would definitely be a needle to thread to make sure that even if those opinions change, the personalities remain distinct.
The answers characters give and the resulting dialogue is definately part of each personality. So when you change dialogue, you auto change the person.
Oh yeah! I'm also into bi directional weight change.
Would also love to see an underweight weight stage - that skinny thing you encourage to eat just a little bit! Ofc each personality type responding differntly about beeing in the superlight stage.
This does not contradict the weight gain idea - becasue the actual weight gained gets more when you start low.
Further: Comparison between skinny<->fat is a kink many seem to be into.
I agree, I'd like players to be able to lower obesity rates and undo the effects of Dizzy's if they so wish. I'll include this in the Dizzy's & London update, with new options to work either for or against Dizzy's.
I was wondering if you’d get a chance to work against Dizzy’s after experiencing the post game LOL. I could imagine at least some hurt feelings from any feedee there.
I’m a sucker for magic weight gain (even if this game is mostly realistic) I would love to see some way of the player or girls gaining weight from a new location/feeder girl type?
Another suggestion I have is if your dating multiple girls and one of them is a feeder why not make it polyamory?
I'd say that would make the game devolve into a hose feed-spam game, because you already use credits to upgrade your money output for your restaurant. It'd quickly ramp up both currencies and remove any challenge because you could just buy all the credits you need in every following town.
You're right, the game is very easy at the moment. I've been thinking about this and what I could do to add some challenge for players who'd like that & also make it feel a bit more realistic.
I plan to add difficulty options, set when starting a new game & changeable at any time in settings. The current version would become the new easy mode. Medium and hard would add more pushback from girls, a new dieting system and the possibility that they get upset with you if you go too hard with the feeding.
I definitely love the idea of the option of having a harder difficulty! When this feature is created it would also be great if there were options that made it more difficult to resist feeders. Some ideas off the top of my head are exercise reducing the ability to resist food after and medication only taking effect if you don't eat the next day.
Super appreciative of all you've done here overall and can't wait for more!
After being put in the fattening facility, is there anything more to get from gaining? I've been growing through 6 stages of blob so far but nothing seems to change.
The description of your body should gradually change as you move through the blob stages. When you reach a special scene between your feeder and a Dizzy's employee, that marks the end of the changes. I'd like to flesh it out more in future, perhaps with changing dialogue for the feeder as you get larger & some special events for each feeder type.
I plan on adding a web modelling/porn route, which will operate a bit like a self-employed business. I'm also going to introduce a much more complex job system, which will help you earn more money.
I can’t seem to pay rent once I’ve opened dizzy’s. Any advice? Also, I feel like it would be fun to have a sandbox/cheat/custom mode so people can get a custom experience.
Marketing and Awareness are Everything. When starting out invest about 10K in marketing and you should break even. Also having all 3 employee slots filled gives best results.
I've noticed there isn't any dialogue related to weight loss. I personally would love to see some of those, since i have blimped up and shrunk multiple different personalities and it always seems like there is something missing when a girl you've cut from 600 to 300 is talking about how she's gaining weight.
I absolutely love the game and have actually gotten the national obesity to 99% once. And it shows how much work is put into the small details when you *see* the news reporter balloon after a while. I am very much looking forward to seeing what the future updates bring.
Glad to read that i'm not the only one enjoying the game in both directions - weight gain and weight loss, getting lazy and fit again. Yoyo tease is certainly fun! There is some dialogue, or rather monologue, when the player character buys smaller clothes - similar narratives would be cool for all characters!
I have yet to push the nation to 99% - hope i will make it soon.
I'm really glad I was able to make something you like so much! :)
You're right that the game could benefit from tracking the direction of weight changes and then having dialogue appropriate for that, rather than assuming the girl is gaining. That'll definitely be something I add in future.
I love this! it's very cool, very fun, and I like it a lot! I'm just wondering about more dialogue stuff for both feeders and feedees, to flesh out the relationships that you have with your girls and not have it be just so, event to event,
-Such as feeders being able to tease you depending on your size, and vice versa with feedees. Perhaps even full conversations at some point, I don't know, I just think more interactivity with the events and the characters would be cool, but I don't know how complicated that is, if it fits in the game or if that's something you want for your game.
-Being able to call a feeder or one of your contacts when you outgrow all your clothes completely, so they can help you and tease and such based on the type of personality they are.
-Maybe the feeders will make more comments or hold or grab the feedee sometimes.
But anyways, I don't know what is already planned or if any of this contradicts stuff that will be added, that's just what I thought would be cool, I love this game, its very nice, it's fun and so cuteee. I'm very much looking forward to the future of this game!!! Thank you for making it ^w^
Thank you so much for leaving me such a nice comment & for your suggestions! I'd love to add more dialogue to the game & make the interactions with girls feel more varied and real.
I really like your idea of calling girls in more situations and not just to invite them out on a date. Don't be surprised if you see this added to the game in the future!
Will there be a possibility for polyamorous relationships, mutual gain with feeders, more customizations for hair styles, facial details, character interests, personalities and customizations for other fantasies in this genre? Will you expand on relationships? I was thinking that once you choose to get engaged with one or more people, there would be a personality specific stories to go with further progression. I know that kind of sounds like Large Aspirations, but maybe you could do something similar. I imagine that it wouldn't be a feature since this is just a wg dating sim. I just like expansive stories.
It surely added to future update. The dev still working for smaller update. And for the big update it seems job and home won the polls. You can just wait till the next poll, maybe 2-3 months from now.
Mutual gain with feeders is coming relatively soon, as the smaller update I'm currently working on will let you fatten feeders.
Personality-specific stories are absolutely something I want to do. They will be in a future update, but not the next big one (they would have been part of the 'More Personalities' option, which is currently in third place in my poll).
I definitely plan to add more customisation options & more personalities in the future too. Please feel free to suggest anything you'd particularly like included!
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Hi! I just want to say how awesome this game is. you are extremely talented and your open communication with the community is really cool.
One thing I would like to see is possibly "overpowering" the feeders? Maybe as a perk with the ability to feed with enough affection? Just an idea!
After some more playing and raising more the obestiy rate of the country a little more, I must give a few pieces of feedback.
First of all, It would be great for the girls to have more interaction with the environment, if they're in a place with a lot of chairs it could have some description of the creacking or even sometime they could snap a chair under their weight and have their reaction or similar stuff. Also stuff with the clothing, like wardrobe malfunctions or similar stuff. This probably is a tad difficult though.
Also, sometimes when entering the facility with only one girl in a new town and signing there's this bug where it will block on the "Let's begin" or similar text, The only fix I've found for it is reloading the page.
Lastly, I wanted to thank you again for making such a great game, I'm really looking forward to new updates and eager to continue playing.
This is shockingly robust for a text game, I can't believe I hadn't discovered it until now. I'll be following its development very closely!
Hm, exports could use some modding friendliness. Might just me, but it feels like a lot of spaghetti code. Perhaps you could make some spacing between every girl and save so it's easier to mod (and cheat, I guess)?
Edit: it is doable, though, was able to make a girl 999cms, so it's certainly possible.
Edit 2: I wonder if you could make stomach capacity dynamic with the girl's height along with their weight. Modded heights aside, it just makes more sense for a 7ft girl to be able to put away more than someone who is 4' 10". Could be quite an immersive addition.
I'll definitely take a look at making the game more mod-friendly and add some official support for that later down the line.
Correlating stomach capacity with height is something I'd like to do too, at least for the eating competition, etc.
For some reason, I can't save the game anymore? I'm getting a "The browser's storage might be full or disabled" message. Odd, since I have a lot of data left in storage.
I switched browsers and got the same message.
Edit: Seems autosaves work tho.
I also ran into this problem - deleting one or more saves is the current workaround.
For more info and the devs reactions read here:
https://taylorapplebrook.itch.io/second-helpings/devlog/1154258/update-3-post-re...
(edit: i fear that i will not be able to save soon but i still haven't reached 99% nationwide fluffyness. Knowing that this will be better in the next update.)
That worked. I was completely confused by what was happening. Thanks for the help.
Gentle Meadows Staff
Anyone has experience with them?
I got the "Take her somewhere private" and "suggest something more ...'efficient'" interactions.
Will they ever go out with you, fall in love with you or move in with you?
Or is the only way to get them out of the care home to immobilize and REmobilize them?
if not:
Would love to see the Carers in the phone contacts and interact with them like with dizzy's staff.
Maybe not instantly, but they could give you their number after you know them better.
Good idea regarding adding them as a phone contact. That would help make fattening them feel less grindy.
They don't currently have any of the advanced relationship stuff normal girls have. I can sort this out in the Jobs & Home update!
Just wanted to let you know I appreciate how often you're seen here communicating to ppl dev! Its clear you got a vested interest in this game lol and I'm excited to see what you churn out next.
No problem! Thanks again, everyone, for all your feedback, suggestions & bug reports. They're really useful to help me make Second Helpings the best it can be.
How do you get the marriage ring? It's not in the first town
Go to the jewelery shop. That's it lol.
&beware in the current version of the game there is no divorce, marriage rly is forever!
Lol. I just kick her out and then remove/delete her from the game lmao.
I got married like 10 times by doing this.
Who needs divorce when you can just thanos snap your wife out of existence?
Tried a similar thing but the game still showed the family-name, so i assumed re-marriage is not possible.
The good news is that I have a completed divorce system set up in the new version I'm currently working on. Hopefully it won't be too much longer before I can release it! (still ironing out fattening feeders, which adds a lot of extra complexity to the logic)
... take u time, my game is at 80% NOR and i want to complete it before the update drops 😉
I've been having a lot of fun with this game. I've obesififed TEN whole towns already. Lol. Crazy seeing the national obesity level go from like 24% to 70%. I've also been enjoying the side story of the Prime minister Christina Burke in the news as she's slowly losing to Dizzys.
Would be cool if you can actually meet her and or maybe actually date her as an option.
Edit: Before I forget, Isabella Canvendish too. Def want to see her gaining weight as well. "Can't beat them, join them."
Def would be cool if you can date her as well. Would be funny seeing her rant about the national obesity level rising while stuffing her face with a dizzy donut at the same time. 😂
I'm glad you like the obesity rate stuff! I'll be adding a lot more in this vein when I add London as an explorable area. That update will include Dizzy's missions to fatten up target politicians, journalists, anti-obesity activists, etc., who are making life difficult for them. You'll also see the impact of the national rate in London.
Although I probably won't make it possible to date Christina or Isabel (they're actually both characters from one of my weight gain stories), I'll definitely add the ability to date (and fatten) similar politicians fretting about how fat the UK is getting!
I have been playing this game for a week and I'm absolutely loving it thus far.
May I asked how the feeder npc's/ the resistance chance works?
Because yesterday I tried one out, since feeders getting fattend up is something I like, so I got a sneaky feeder from the train station, went on a couple dates without food until they suggested and there was already "only" a 60% resist chance, after a couple more dates they jump to feeder level 12, my resist chance dropped to 10% and now the dates are just them feeding me 2 super size meals and I can't resist.
Still an awesome game just a bit of a letdown.
Glad you're enjoying it & sorry the dates with the feeder girl were a letdown!
Right now, it's not actually possible for the feeders to gain weight at all; they exist solely to fatten the player as much as possible. Resistance chance is based on your affection level.
That's changing very soon, though. I've been working on an update since Christmas to improve the new features I added in the last big release & it's drawing close to being finished now. Many of those improvements are to feeder girls, including retuning resistance chance, a player appetite system that impacts this & the ability to fatten up the feeders. It'll be entirely possible for their efforts to completely backfire & (with enough cardio/weight loss medication) for you to stay slim whilst they are fattened up into extreme obesity!
Thanks for the reply, sound like an awesome update to come.
Don't know if anyone asked you this bevor, but what's you're opinion on a mechanic were you can take a non feedee/feeder npc on a date were the player is the one stuffing themselves and the npc watches/comments and they can turn into fat admirers,feedees or feeders.
Whit skill checks were you show of while eating or try to convince them how good it feels to be full.
That's a popular request and something I will likely add in some form eventually. As there will be lots of new dialogue required, I'll probably add this option for the most popular personalities first (and probably just to make them feedees to begin with).
Perhaps when I get around to the 'More Personalities' update option from my poll, I could include, say, three of the personalities and do another poll to identify which they will be.
Can you ad some pictures or sound effects?
I may add some more sound effects in the future (beyond the phone ringtone currently in the game). Pictures aren't on the table at the moment, unfortunately. Creating them isn't my strong suit & by making the game text-only, I'm free to add whatever I like with no limits.
ok i understand 👍🏻
I really enjoyed the game; it's one of the best in the genre I've ever played, very well-rounded, but I was sad that my save was lost. I was at 98% overall in obesity. Maybe I'll play it in the next update.
I'm really sorry to hear your save was lost, especially when you were just 1% off the 99% obesity mark! :(
Saves are retained in your browser's local storage, so if you've accessed the game in a new way, for example a different browser or device, then you might be able to recover the lost save if you go back to your original settings. Unfortunately, if your browser data was removed (such as through clearing browser history or using a private/incognito window), then the save is gone for good!
You can make a backup of your saves & transfer them between browsers/devices by using the Export Data feature, found in Extras in the main menu. I'll add a warning about this in the next update I release.
Okay, don't worry, I only noticed the extra afterwards. Like all "extras," I only thought something would be available there after finishing the game. One question: what happens when we reach 99% or 100%?
When your town hits the 99% obesity mark, it'll be considered 'obesified', and you'll unlock the New Game Plus mode that lets you travel to a fresh town. Each time you do this, the national obesity rate increases, which will make new towns fatter to begin with and will change the news reports. I'll be expanding on this system a lot more in a future update.
I also noticed something, I don't know if it's a bug or something.
But when we are under the care of a caregiver assigned by the city and we also have a stationary partner, the partner doesn't gain more weight, only our character gets bigger. Is this a bug?
I asked Taylor on this a couple months ago and this was the response: "Handling you & your partner spending time/eating together whilst you're both immobile needs some more work. I'll create some specialist functions to enable your carer to feed you both.
I unfortunately underestimated how long the update would take to finish & it ended up being a big rush near the end, trying to get it ready for the Christmas deadline I set myself. It could definitely have used some more time in the oven & I think my next task will be a smaller content update to tie up loose ends.
This smaller update would also include the improved day trips you mentioned previously & the ability to break an engagement/divorce your wife. I may also throw in the ability to fatten feeders & have them take you to Dizzy's."
It's working as intended, but it just needs work. Maybe it will be in the small content/polish update? I'm not sure, only Taylor knows.
I understand, let's wait then, thank you very much for the answer >:< I hope the game continues to progress, because I really enjoyed it.
a personal request.. (asuming its possible of course) maybe add shortstacks?
Yes, definitely, I'd like women shorter than 4'10" to be added.
Just create a custom girl that's short lol. That's literally an option you have in this game.
How does anybody make money off of Dizzy's? I keep losing money even with one employer
As a tip you should invest around 10k at first (I do it in radio), to get a lot of reach and with that you should be getting a little money at first. I struggled with it at first too.
Marketing and Awareness are Everything.
+ More employees is better because they sell more.
Pro tip:
Don't get the Dizzy's upgrade until you have enough money to spend on upgrading it. You need to spend a lot of money to make a profit with it. Then spend your money into marketing, that way you get awareness for your Dizzy's.
The most successful dizzy's I run right now gets me at least 5 thousand pound per day.
Also can also get awareness for your Dizzy's if you unlock the Dizzy's underground complex feature.
It would be great if it could be downloaded and run offline, is that an option available?
You can save the frame the game runs in and it will download everything you need to run it offline. (Firefox)
If you're on Windows, MacOS or Linux, then I recommend the official itch.io app (https://itch.io/app). This will let you download the game, run it offline & also automatically keep your local version updated.
Honestly I think being able to feed and fatten up the Dizzy's facility manager might be fun. Maybe a dominant feedee type deal? I dunno.
Sure! I'll make it possible to fatten her up in the Dizzy's London update. :)
I've been completely in love with this game for the last couple of days, I don't even know where to start, it's just too good, from the descriptions and personalities, everything is really enjoyable.
Although a few things that I've been missing are that maybe a few girls could never get around to enjoy the process or the weight gain (Or even hate it) at all, like, not even at the facility, maybe they even never even could begin to like you and you only ruin them somehow, I know it's difficult and not everyone's cup of tea, but it's a suggestion I guess.
Also, I wish there was more that couldbe done with the masses of lard that you end up in the end, even if making a girl gain literal tons is quite enough, maybe there could be some kind of events with them once they reach the max weight? Filling a chamber is great, but them bursting out that chamber could be great too, maybe at certain weights? Maybe even larger stages although they couldn't speak, don't know, maybe I just love huge blobs too much lol. Just spitting ideas at this point lol. Maybe even a few more than three dialogue options from them at the facility or something would be nice too.
Other than those few things (Even if they are just funny suggestions) I really love everything else in the game. Cheers to you for the great stuff and I'm eager to see what you cook up next.
Damn that's a long message, sorry.
Thank you! I'll be expanding the facility when I release the future Dizzy's & London update, so you may well see some of what you'd like in that update. :)
Oh sweet! I'll be looking forward to it and patiently waiting for whenever it comes.
In the meantime I'll raise that country obesity rate to 99%, again, the game it's so fun.
Quick question, where do i buy/get the catalysts for the Metabolic Regression Device?
You can find those by exploring the facility.
How do you get the UK obesity rates up
You can use the Dizzy's Delightful Doughnuts feeder upgrade to raise the town's obesity rate. Once it's at 99%, you can move to a new town. Each time you do so, the UK obesity rate will rise, making each new town fatter than the last (amongst other effects).
Other effects?
Just the changes to Local News & the news on TV.
When moving to a new town will my fiance and contacts move with me
Your fiancée should move with you, but the other girls will all remain in the old town.
You can travel back at any time, but your partner won't return with you, she'll only follow you to new towns. That's something I'm looking to change very soon.
I need this new update stat, this game is so good!
Thanks for the motivation! I'll be spending lots more time working on the game soon, which'll help speed up development.
Nooo way ... Skele soda love your works
Praising and Confession
Player WG is really beautifully implemented! Though initially i thought i would like the player character to be anonymous, now rly enjoying to play with Player WG ON - the player character having a profile truly completes the storytelling!
You won my sceptical self over on this!
Glad you like it! As it happens, I've been considering adding the ability to create a player profile even with Player WG turned off.
New Town Suggestion
Moving to a brand new town is currently only possible when you "finished" another town ie.: raised its fluffyness rate to 99%.
The story behind this was never rly comprehensible for me.
Thus i think the conditions of beeing able to move to a brand new town should be changed.
Especially since this agreement https://itch.io/post/15378460 happened,
it might well be that there are already plans to change this?
rough ideas:
1. You have to pay a one time fee if you move to a brand new town.
The price for each following brand new town rises but does not explode, nor raise indefinately.
(5K for the first town; add 15% each following town; stop at about 100K)
2. You have to pay combined bills/upkeep every week for every town you have a
steakstake in.My intent behind new towns was to act as a New Game Plus, so the 99% obesity rate requirement was just a way of measuring completion to unlock this.
I can certainly look at changing this in the future, when I start expanding how the obesity rates function.
I think it would be cool to have an upgrade or something that allows us to see if a new girl we are talking to has the same personality as a previous girl we were with. So if we had a good relationship with a woman and we went out to meet another one, there would be a message upon seeing them that says something like
"The way this person talks reminds you of *insert name here*."
This way if someone wants to see another personality or wants to repeat the same one, they can quickly see if this person is someone they want to talk to.
Good idea,
i would see it like this: if you learn to know one personylity type you can spot all others of the same type!
Would also be really helpful if personality, once discovered, was displayed in the character cards, as well as hair, eye and skin color, to identify each person more easily.
(Have suggested something similar before ie.: some mechanic that lets you see personality types.)
Thank you both for your great suggestions.
As part of the upcoming polishing update, I've added an upgrade that lets you see a girl's personality in the phone contact screen and other girl lists. I'll expand it to notify you if a new girl you meet has a personality you've already encountered (as suggested).
Found the previous post and confirmation about this topic: https://itch.io/post/1514543
(Searching posts on itch.io is hard.)
Can you mabey add some images?
Absolutely love this game I’ve just been playing it over and over trying to see every route and bit of dialogue. There’s a so much I’d love to see in this games future so sorry if it’s a lot.
1. I think adding more descriptions to the areas would really help a lot. Minor stuff like bar stools groaning as your girlfriend sits on them, her body bumping into bookshelf’s at the library, or her looking at clothes that used to fit her while shopping. These could even apply to you too while you gain weight
2. I’d love for the interests to be way more important to the girls personality. Maybe if she likes video games, you’ll catch her playing them or if she enjoys gardening, she’ll have a personal garden.
Some of these could even have events like cosplaying as a character for a convention. These could even interact with the weight gain like her cosplay not fitting anymore
3. Drama and conflict could really make the relationships interesting. Maybe she’ll over hear people mocking her weight or rip clothing while being fed. These could make her embarrassed or angry at you and maybe make her leave the date early.
4. Enhanced clothing system would be great. Currently, clothing is only really there to get you out of the house if you eat too much. I’d be cool if you could choose different outfits like punk, sweater and jeans, workout. These could effect how girls see you and maybe they would compliment your fashion or feel like your not their type.
5. This is a big thing, that I’d love to see an acceptance system for weight gain. This is kinda complicated but having dialogue options that makes the girl become more accepting to weight gain would be so nice.
There’s a lot of personality types that I really like but end up feeling bad as they complain and hate what’s happening to them. My first play though was with a sporty girl and I just ended up feeling bad by the end. It would be nice to see them want to gain weight like if the sporty personality grew tired of all the exercise and just wanted to be gluttonous.
I think this could really help with wanting to talk and interact with the girl outside of just feeding them. This is a dating sim at the end of the day and I think it needs more of a dating feel rather than just find a girl and make them fat even if they don’t want to be
I’m sorry for this massive dump, I just love this game so much and want to see more of it. It’s just too damn good and has so much potential. I wanted to avoid talking about bigger weight stages because I feel the relationship part of the game is way more important and I find the room size to be a decent ending size for now (though I wouldn’t mind the girl becoming so big she can be seen from the outskirts of town)
All around fantastic job with this game and best of luck for its future
All your suggestions are great & things I'd love to add to the game, thank you so much for taking the time to post this!
Number five is definitely the trickiest & is something a few people have suggested, but will involve a lot of extra dialogue. I'm sure I'll add it eventually though, maybe personality by personality, depending on their popularity.
Please be very careful with #5
Maybe there could be system, similar to the metabolic re-sequencer, that can change a characters personality completely ingame. Like some Psychologic-meditation inner-change crystal-ball ;)
Personally i like that charaters differ a lot from each other and think it should absolutely stay that way!
As said above: Evening personalities out makes them less unique and thus less interesting imho & Some personalities are already beautifully multi-faced and change their mind about their lifestyle and body perception in different situations!
Not to worry, I'll handle this very carefully when I get around to adding it. It won't be something you can trigger accidentally & I'll make sure that each personality remains unique and true to themselves.
4. Adding that clothing for the girls will be great! Going shopping for clothes with them alone offers so much potential content. So yes agree, everything around the wardrobe is welcome!
5. Sceptical about this one, characters changing their personality would be confusing for the player and realy hard to implement for the dev i guess.
Plus: Evening personalities out makes them less unique and thus less interesting imho.
Further: Some personalities are already beautifully multi-faced and change their mind about their lifestyle and body perception in different situations!
I actually wasn’t thinking about clothes shopping for the girls when I made this but it sounds like it could be super fun. Maybe you could get a call with a “my clothes don’t fit” and you’ll have to go shopping with them. Could even allow for some more unusual outfits like maid dresses or swimwear that they’ll either love or hate.
For the personalities, my intention was never that they would completely change. A shy girl won’t suddenly become an eager feedee. I more so wanted a way for all personalities to be ok with gaining weight.
It could be subtle or more extreme depending on the personality, but it’d be nice to at least give all girls a happy ending rather than a miserable one
We currently have 24! very differnt personalities with various jobs and unique looks - there should be a special person one for everyone!
The variety and contrast of characters in this game is great!
Paired with the procedural generation every person you meet feels unique!
If all personalities would be ok with gaining that would make them to similiar to be interesting. Evening the characters out is a very boring idea.
You want all the characters to agree to you? How boring is that!
Have you met a dominant feeder yet? 😜
TBH: if you do not like a person(ality) then do not date them! 😉
Glad we agree that scenes revolving around clothing are interesting!
Here again: I'm quite sure some characters will love to go shopping and wrapping their expanding curves in expensive new clothes, some will be terribly embarrassed even going one size up.
Variety, Contrast and Uniqueness is what counts for me!
I like suggestions 3. and 5. a lot. I could imagine the baseline opinion of obesity being influenced by the regional/national obesity rate. Maybe it wouldn't have to change the entire personality per se, but just what some of the bold pink commentary lines would say. Could also, if player WG is enabled, effect a girl's opinion of you or how her affection grows.
Leave the personalities alone! *stamps on the floor protestingly*😜
What's the point in having different types when they would all react the same?
I guess I wouldn't see it as completely changing the personality LOL, just altering some of the dialogue/opinions. There would definitely be a needle to thread to make sure that even if those opinions change, the personalities remain distinct.
The answers characters give and the resulting dialogue is definately part of each personality. So when you change dialogue, you auto change the person.
That's why i like it as it is!
So to be clear, this is purely a text adventure game with no images at all? Or am I missing something ?
Text Based for a reason
Clothing Store is in the High Street Shops, Primarch (I think)
Might be my favorite WG game of all time, excellent work.
I kinda want a way to lower the town obesity, as i like the aspect of meeting a skinny girl and blowing her up.
Something like an option to invest in a gym or start your own like a counter to the dizzys shop.
Oh yeah! I'm also into bi directional weight change.
Would also love to see an underweight weight stage - that skinny thing you encourage to eat just a little bit! Ofc each personality type responding differntly about beeing in the superlight stage.
This does not contradict the weight gain idea - becasue the actual weight gained gets more when you start low.
Further: Comparison between skinny<->fat is a kink many seem to be into.
Sure, I've added this to my to-do list!
I agree, I'd like players to be able to lower obesity rates and undo the effects of Dizzy's if they so wish. I'll include this in the Dizzy's & London update, with new options to work either for or against Dizzy's.
I was wondering if you’d get a chance to work against Dizzy’s after experiencing the post game LOL. I could imagine at least some hurt feelings from any feedee there.
I’m a sucker for magic weight gain (even if this game is mostly realistic) I would love to see some way of the player or girls gaining weight from a new location/feeder girl type?
Another suggestion I have is if your dating multiple girls and one of them is a feeder why not make it polyamory?
I think what you mean is polygamy
polyamory is dating multiple people, polygamy is marriage with multiple people, they weren't incorrect
Ahh, thanks 😅
(Although, they would not be mutually exclusive, so could be a thing 🤔)
What if there was a way to spend the money you get to buy those dizzy chips
I'd say that would make the game devolve into a hose feed-spam game, because you already use credits to upgrade your money output for your restaurant. It'd quickly ramp up both currencies and remove any challenge because you could just buy all the credits you need in every following town.
Which is saying something because it doesn't feel like there's much challenge to begin with.
You're right, the game is very easy at the moment. I've been thinking about this and what I could do to add some challenge for players who'd like that & also make it feel a bit more realistic.
I plan to add difficulty options, set when starting a new game & changeable at any time in settings. The current version would become the new easy mode. Medium and hard would add more pushback from girls, a new dieting system and the possibility that they get upset with you if you go too hard with the feeding.
Makes sense, although admittedly I personally am not playing the game for the challenge. :x
I definitely love the idea of the option of having a harder difficulty! When this feature is created it would also be great if there were options that made it more difficult to resist feeders. Some ideas off the top of my head are exercise reducing the ability to resist food after and medication only taking effect if you don't eat the next day.
Super appreciative of all you've done here overall and can't wait for more!
Sure, I can have the difficulty affect player weight gain & feeders too. I'll have a think about how best to balance this, thank you for the ideas!
If you mean the dizzy funds - they are a seperate currency for a reason.
If you could exchange them for a fixed rate there would be no point in having two different "moneys" at all.
After being put in the fattening facility, is there anything more to get from gaining? I've been growing through 6 stages of blob so far but nothing seems to change.
The description of your body should gradually change as you move through the blob stages. When you reach a special scene between your feeder and a Dizzy's employee, that marks the end of the changes. I'd like to flesh it out more in future, perhaps with changing dialogue for the feeder as you get larger & some special events for each feeder type.
Is the cellulite propensity setting not working? The descriptions don't seem to indicate any cellulite.
Cellulite only shows up in the sex scene currently, but I'd like to appear in more places in the future (for example the beach and home activities).
can you add more business to own as the player ?
I plan on adding a web modelling/porn route, which will operate a bit like a self-employed business. I'm also going to introduce a much more complex job system, which will help you earn more money.
I can’t seem to pay rent once I’ve opened dizzy’s. Any advice? Also, I feel like it would be fun to have a sandbox/cheat/custom mode so people can get a custom experience.
repost:
Marketing and Awareness are Everything.
When starting out invest about 10K in marketing and you should break even.
Also having all 3 employee slots filled gives best results.
:/ not a fan of cheating tbh - takes away exploring the game mechanics entirely.
Big Thank You to the Developer for welcoming our suggestions so much!
Currently learning about differnt kinds of british pastry and bakery from the Charity Bake Sale Event. Half of it was completely unknown to me.
This game actually has some educational value! XD
No problem, I'm grateful for everyone's suggestions to help improve the game. :)
If you've never had a Bakewell Tart you've never lived. Don't listen to the Cherry Bakewell mob though, those guys are psychos.
I've noticed there isn't any dialogue related to weight loss. I personally would love to see some of those, since i have blimped up and shrunk multiple different personalities and it always seems like there is something missing when a girl you've cut from 600 to 300 is talking about how she's gaining weight.
I absolutely love the game and have actually gotten the national obesity to 99% once. And it shows how much work is put into the small details when you *see* the news reporter balloon after a while. I am very much looking forward to seeing what the future updates bring.
Glad to read that i'm not the only one enjoying the game in both directions - weight gain and weight loss, getting lazy and fit again. Yoyo tease is certainly fun!
There is some dialogue, or rather monologue, when the player character buys smaller clothes - similar narratives would be cool for all characters!
I have yet to push the nation to 99% - hope i will make it soon.
cheers!
I'm really glad I was able to make something you like so much! :)
You're right that the game could benefit from tracking the direction of weight changes and then having dialogue appropriate for that, rather than assuming the girl is gaining. That'll definitely be something I add in future.
I love this! it's very cool, very fun, and I like it a lot! I'm just wondering about more dialogue stuff for both feeders and feedees, to flesh out the relationships that you have with your girls and not have it be just so, event to event,
-Such as feeders being able to tease you depending on your size,
and vice versa with feedees. Perhaps even full conversations at some point, I don't know, I just think more interactivity with the events and the characters would be cool, but I don't know how complicated that is, if it fits in the game or if that's something you want for your game.
-Being able to call a feeder or one of your contacts when you outgrow all your clothes completely, so they can help you and tease and such based on the type of personality they are.
-Maybe the feeders will make more comments or hold or grab the feedee sometimes.
But anyways, I don't know what is already planned or if any of this contradicts stuff that will be added, that's just what I thought would be cool, I love this game, its very nice, it's fun and so cuteee. I'm very much looking forward to the future of this game!!! Thank you for making it ^w^
Thank you so much for leaving me such a nice comment & for your suggestions! I'd love to add more dialogue to the game & make the interactions with girls feel more varied and real.
I really like your idea of calling girls in more situations and not just to invite them out on a date. Don't be surprised if you see this added to the game in the future!
Hehe! that'd be awesome! I'd be flattered :3 And absolutely, the game is so charming and I'm very excited to see more!
I would also like some type of belly play text; I think it would really enhance the gaming experience. <3
Why is it so difficult to get someone to try Dizzy's Delight Concentrate when they dont work in the meadows care home ?
This game is awesome by the way :)
Thank you! :)
I wanted it to be tricky to convince girls to try the Concentrate as it is so powerful & I didn't want it to be too game-breaking.
Will there be a possibility for polyamorous relationships, mutual gain with feeders, more customizations for hair styles, facial details, character interests, personalities and customizations for other fantasies in this genre? Will you expand on relationships? I was thinking that once you choose to get engaged with one or more people, there would be a personality specific stories to go with further progression. I know that kind of sounds like Large Aspirations, but maybe you could do something similar. I imagine that it wouldn't be a feature since this is just a wg dating sim. I just like expansive stories.
It surely added to future update. The dev still working for smaller update. And for the big update it seems job and home won the polls. You can just wait till the next poll, maybe 2-3 months from now.
Mutual gain with feeders is coming relatively soon, as the smaller update I'm currently working on will let you fatten feeders.
Personality-specific stories are absolutely something I want to do. They will be in a future update, but not the next big one (they would have been part of the 'More Personalities' option, which is currently in third place in my poll).
I definitely plan to add more customisation options & more personalities in the future too. Please feel free to suggest anything you'd particularly like included!